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I am new to OpenGL ES, and I'm about to begin a 3D game for the iphone in which we are showing some car pursuit or racing. Is it possible just with the OpenGL ES or UIKit only, or do I have to use other tools for it? I am comfortable with UIKit but newer...
Started by balraj on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
Cocos2DFirst of all, OpenGL....
Game engine.
HI
I am new to the opengles
You just answered you own question .
It sounds like you might be better off going with a game engine as it will get you up and running and better results.
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What first game did you program?
Name your game, the OS and language, and even a Website URL to get your game. Old DOS Games and Flash Games with ActionScript are allowed. Game kits are allowed, too.
...and did it make you a better developer?
Programming...
Started by thenonhacker on
, 78 posts
by 77 people.
Answer Snippets (Read the full thread at stackoverflow):
(I became a better....
They have.
Edit to Add - Every game I have developed has definitely made me a better developer.
The first game I wrote .
Oh boy, there was so much to learn.
Back then, made me a better programmer.
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I'm working on a Windows game, and I have this:
bool game_cont; LRESULT WINAPI WinProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_QUIT: case WM_CLOSE: case WM_DESTROY: game_cont = false; break; } return DefWindowProc(hWnd...
Started by Keand64 on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Yes, use PeekMessage , it's....
You could make game_cont static to your main file which has WinMain / WinProc , but I don't know of a significantly better structure.
I don't know what's the ultimate design here, but it's an idea .
To exit.
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Ask your Facebook Friends
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What makes a gaming computer better in gaming than normal ones? Just curious but, gaming computers seem the same to me, they can be less expensive than normal ones, and the processors might even be worse, but what makes it better in gaming.
Started by kitson on
, 12 posts
by 10 people.
Answer Snippets (Read the full thread at za):
That's the awesome thing about PC.
And the processors might even be worse, but what makes it better in gaming.
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Hello. Are speakers better for gaming rather than headphones? post your opinion and also, which to get. thanks.
Started by gnexia001 on
, 15 posts
by 13 people.
Answer Snippets (Read the full thread at alienwarearena):
But if i wanna games like headphones aren't really "better" for anything in my opinion, they are more of a substitute for when you "better" for anything....
Well for me play my FPS is better with headphones but with a good ones.
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Hi, I have to program a game engine starting very soon for a 3rd year Games technology project. As a part of our project we have to integrate a scripting language for scripting our NPCs and other elements of the game.
I know that Lua has been very popular...
Started by Brock Woolf on
, 12 posts
by 12 people.
Answer Snippets (Read the full thread at stackoverflow):
Both essenetially the same job, performs better, and I know that if my game outlives the current version://shootout....
If you plan to write your game entirely with one language, I think that Python is better.
Is better.
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I have wrist pains from extensive mouse used and I have decided to get the Logitech trackman.
The problem is that there are 2 main versions:
The Marble:
The Wheel:
Which would be better for gaming and also overall use? The wheel version seems like it ...
Started by Absolute0 on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at superuser):
I've used both, and I can tell you that the wheel .
From my own experiences, the marble is better.
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I'm messing around with game loops and going to create some games as practice.
Currently I have a steady game loop up where the game is updated as fast as possible and the rendering is updated x times a second (25 currently)
The rendinging method is basically...
Started by Ólafur Waage on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
If you don....
I'm guessing your problem arises from Console.Clear() not being optimized for this kind of use, as XNA uses a similar method ( Clear() is called on a GraphicsDevice ) .
Since you're in C# anyway, you might want to look into the XNA Framework .
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Every game tutorial and game framework (even the rather new XNA framework) start off with a never ending loop that has an equivalent of DoEvents() to prevent the OS from locking up.
Comming from a non-game based perspective I feel this kind of code smells...
Started by boris callens on
, 9 posts
by 9 people.
Answer Snippets (Read the full thread at stackoverflow):
Why we use loop? because it is the basic structure of our computer!
The better loop PeekMessage , and then call the game's....
A great explanation the dirty part.
A web server is a loop waiting for requests.
Same with a game.
Commands.
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I feel Windows 7 is very fast but I'm using Vista for most of my gaming and it is really slow. Now I don't know if I should go back to XP or migrate to Windows 7 to play games and record videos while playing.
Started by Alf Alatorre on
, 8 posts
by 8 people.
Answer Snippets (Read the full thread at superuser):
Well i think Windows 7 is better for gaming it yourself.....
I use 7 for games, and aside from the odd hiccup because speed get more RAM and Windows 7 64-bit to handle it.
Direct X 10, and 11 so games will look better.
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