Omgili - forum search, search forums  
  

Discussions about cascaded shadow maps

Displaying 1 - 10 out of 221 discussions.  
Time Frame: (Any time)   Minimum number of replies: (2)   Minimum number of discussing users: (0)
  |  

Page: 1   2   3   4   5   6   7   8   9   10  
Keep this page open to be updated with the newest discussions automatically.
Hello again all. I promised to post the updated D3D10 demo of variance shadow maps, so here it is! Since the original summed-area variance shadow maps thread and demo, I've done a decent bit of work. In particular, the application has been ported to D...
Started by on , 25 posts by 11 people.  
I'd love be a really....
Indeed that would probably file.
shadow maps with parallel-split (or cascaded) shadow maps (PSSAVSM? ).
Today the Losers at Valve released an SDK for CS:GO. Cool right? Well, the catch is you have to get ANOTHER key to get it. KEYCEPTION! I was wondering if a lucky someone could pass along the fdg valve probably made for the CS:GO SDK so we can get those...
Started by on , 21 posts by 11 people.  
Yeah, people are already making....
I haven't done anything illegal...
Besides.
I haven't done to the cascaded shadow maps.
Besides.
Using the alien swarm sdk, I just want access to the cascaded shadow maps.
Requested in the Map WIP thread. Maybe there's an easier way to do this, I'm no expert, just posting what worked for me. Step 1 : Download Alien Swarm (It's Free) and run the Alien Swarm SDK (Steam tools menu) Step 2 : Click Edit Game Configurations and...
Started by on , 40 posts by 16 people.  
Stiffy360 posted: By copy/pasting entities from other maps....
Fullbright only though.
The cascaded shadow maps seem the shadow maps to work...
Env_global_light doesn't work in CS:GO.
Anyway, I can't work it out.
Ask your Facebook Friends
HoodedSniper posted: It looks fixed now. Fullbright only though. Ummm, didn't you read that? EDIT: I also noticed that the model of T/CT depends on the map, is there a way to edit which models you get?
Started by on , 29 posts by 7 people.  
That the model of T/CT depends on the map, is there a way to edit which models you get? Why would you ever compile a map in fullbright? HoodedSniper posted: Why would you ever compile a map in fullbright? mat to the env_cascaded....
Cascaded Shadow Map在游戏中到底有没有用? 一个Cascaded Shadow Map至少得生成2个Shadow Map,要想发挥出Cascaded Shadow Map的优势,通常得生成3个Shadow Map。 每生成一个Shadow Map就得渲染场景1次,作为游戏,对FPS有一定要求,不知道Cascaded Shadow Map在游戏中有没有用? 请明白人给说说,最好能举几个商业游戏的例子。
Started by on , 1 posts by 1 people.  
Answer Snippets (Read the full thread at csdn):
After more analysis of current footage, this game doesn't have realtime lighting. Their lightmaps just have very sharp edges and resemble something they aren't. A disappointment, sure, and it raises the question of what resources they're devoting to what...
Started by on , 20 posts  
Let's wait a few more months, to, idk, when it's actually out, so comment on the visuals Let's wait a few more months, to, idk, when it's actually out, so comment on the visuals [img]http://i.imgur.com/73X1T.gif[/img] [img]http://i.imgur.com/v5hxp.jpg... .
Related Videos:
Froblins ATI Radeon Froblins Remember Froblins? One remarkable thing about this demo is ATI Stream acceleration. It also utilizes many other techniques such as the massively parallel compute, complex shader logic, hardware tessalation, high fidelity rendering...
Started by on , 4 posts by 3 people.  
Re: Froblins Cool post Greg! Wallpapers Skyrim Operating System Windows 8 consumer Computer Type Custom Built/Black Edition Internet Explorer Version Chrome Dev/IE10 DirectX Version 11 CPU Type and Speed AMD Phenom II X4 965 @ 3.8GHz (19*200MHz) CPU Cooling... .
Release notes for 4/27 Beta 12 Gameplay: Fixed an issue in the weapon recoil system which caused tighter shot grouping than intended. Dead players no longer can see bomb or defuse icons on scoreboard for opposing team members. Recoil impulses are now...
Started by on , 1 posts by 1 people.  
Simon R. Greene Shadows Fall Horror E-Book Chapter 7 CHAPTER SEVEN Something Bad Is Coming Suzanne Dubois woke slowly to the sound of music, and lay in bed for some time without opening her eyes. The clock radio turned itself on automatically every morning...
Started by on , 1 posts by 1 people.  
It's interesting how some maps feel bright and sunny, and there are times when they feel dark and mysterious. To understand this concept better, I've tested this out by using a city picture from my resources without light in the day oppose to the same...
Started by on , 9 posts by 4 people.  
Attachments When you.
Also, adjust lighting radiance in your map to cover dark areas.
Fire? Top Another neat trick for lightings in maps at night that is lit indoors by fire, is a double light technique.
Page: 1   2   3   4   5   6   7   8   9   10  

Related Message Boards & Forums

  • Mapping
  • 3D Technology & Algorithms - Beyond3D
  • 高性能开发 高性能计算 小论坛 -- CSDN 技术社区
  • Halo | Video Game Online & Community | Game Platform Discussions for Video Games - GameTrailers...
  • Windows 7 Graphics
Related Searches
cascading shadow maps   
More Information


Forum Search About Omgili Help Plugins Forum/Board Owners Privacy

i
In Title
In Topic
In Reply
Exclude
Boost