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Today I was bored and read through wikipedia.. and then I remembered that game XII which had cool stylistic graphics.. So I looked up "Cel shading" and found the article..
Then I remembered "Far Cry (1)" had multiple rendering options and I was wondering...
Started by xtobix on
, 19 posts
by 15 people.
Answer Snippets (Read the full thread at blackmesasource):
Even Borderlands used pure without a boat load of work) Team Fortress 2 does not use Cel shading, and I think that the Source texture work to....
Most "Cel-shading" you look at is texture work.
As you wish...
Sayin'....
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On Sun, 31 May 2009 22:12:51 +0100, Mr Rob <noemailformethx@jsjsaiiowppw.com
According to a post on the "Borderlands" forum the game is not
cel-shaded because "Cel-shaded animation is a type of
non-photorealistic rendering designed to make computer...
Started by Mr Rob on
, 19 posts
by 11 people.
Answer Snippets (Read the full thread at omgili):
TF2
is fantastic, and the cel-shading is in keeping with the stylised humour
fo cel shading? You who likes weird and usually bad FPS games?
What if they use it in a bad FPS game with a 7kg hammer if a perfectly....
Types of games.
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Am I the only one who didn't like it? I mean, Its really good, but I feel like cel shading graphics fits Zelda so much better.
Started by Blu Ray on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at zeldadungeon):
Since everyone's idea of what Zelda should be or look like changes a lot from one person a reflection of what the ending product....
I can see someone liking any of the the cel-shading employing art styles over it.
Just kidding.
Behind.
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Ask your Facebook Friends
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Visit my deviantArt page to see more art! http://twistedteeth.deviantart.com/
And they're pretty cheap, too! Get them while you can! I will be working on more examples to use a.s.a.p.
Slots-
1: OPEN
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gaia_star Chibi gaia...
Started by Nameless Clown on
, 14 posts
by 1 people.
Answer Snippets (Read the full thread at gaiaonline):
Gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! gaia_star gaia_star bump! :c gaia_star gaia_star I promise I'm not gonna bite! ... .
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Is anyone really looking forward to this game?
I adored the first game, I felt the story was really well written and although the gameplay itself was a little clunky, the story kept me hooked right until I finished it.
So has anyone tried the demo? What...
Started by disgustingtramp on
, 7 posts
by 4 people.
Answer Snippets (Read the full thread at computerandvideogames):
So I'm rather....
But without sounding like a graphics whore, I loved the graphics from the 1st one, really holds one of my best memories of this gen .
1st one was a briliant game, I think this one has potential to be better .
I'm looking forwards to it.
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Kuro. posted: Wait, you can make/edit your own shaders now?
Someone make a version of LightmappedGeneric that supports phong/rimlighting. Uh, you've always been able to make your own shaders. This is in my own mod, and the shaders were made using the ...
Started by Legend286 on
, 40 posts
by 28 people.
Answer Snippets (Read the full thread at facepunch):
Dosycool posted: If you're referring....
If you're referring to the width, they probably look stretched from the FOV.
Continued work in progress look rather large.
A few little details like that can make a building look a lot nicer.
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Something I'm working on in my down time from classes, I've been meaning to draw my jedi character for ages now, but never got around to it until now. I have decided to keep track of my progress on here. biggrin The rough outline is below, I haven't decided...
Started by Kenji Wolf on
, 4 posts
by 2 people.
Answer Snippets (Read the full thread at gaiaonline):
Wow dude that looks pretty awesome definitely fix the right arm on the one, but otherwise I dont see any problems Haha, wow, I completely....
I have to fix the angle of his rear arm, I realized just how off it was after uploading my current progress .
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Did no-one mention F-Zero GX? That game has to be one of the best looking games on the GameCube, not to mention the best racing game on it. Seriously, some the visuals still impress me now, and this game came out during the Cube's early years.
Started by by Targey on
, 25 posts
by 25 people.
Answer Snippets (Read the full thread at officialnintendomagazine):
It did for amazing graphics look....
I'm surprised that no-one's mentioned Twilight Princess.
The cel shading works really well and i would love to see Zelda Wii U take a similar look really crisp and detailed.
Nintendo games.
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This is just gonna be a secondary thread to look for a willing collab partner.
But since I can't have that here I'll color for people in the meantime.
JOIN.ME?
FORM :
Name :
Line art :
Color Ref:
Style (Cel/Soft):
THINGS YOU SHOULD KNOW :
• No, I'm not...
Started by Kait Yslanaa on
, 12 posts
by 4 people.
Answer Snippets (Read the full thread at gaiaonline):
Style (Cel/Soft) : Cel-shade for first, line + soft.
)), [x] (outfit is all white, gems are red).
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The Darkness II demo is now available on Steam. Check it out, it's pretty cool. The vibe reminds me of Bioshock and Darksiders, with added "mafia" undertones. Visuals are pretty cool - the so-called "graphic novel shading" actually looks subtly beautiful...
Started by Frosty Grin on
, 9 posts
by 6 people.
Answer Snippets (Read the full thread at arstechnica):
The first.
The so-called "graphic novel shading" actually looks subtly beautiful (unlike crude "cel-shading plot points and storylines" direction? I look forward to seeing the route this game takes.
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