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I want Heroes in my map to deal extra damage depending on how much hit points they have left. For every 10% of they deal 1 additional damage. How I got this to work is I gave every hero an ability based on the item damage bonus; made that ability have...
Started by Urlock on
, 14 posts
by 5 people.
Answer Snippets (Read the full thread at hiveworkshop):
At 100% hp the hero will have 10 bonus damage; at 90-99.99% hp the hero will have 9 bonus damage; at 80-89.99% hp the hero will have 8 bonus,....
And sets the level of the damage bonus ability accordingly.
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Class: Mage
Race: Human
Status: Wannabe/Selfproclaimed PvP God Mage
Spec: PoM Pyro (41/0/20)
Gear: Maximum Crit chanse/bonus damage
Question: How do i get more than 1600 bonus damage ( Without any buffs and trinkets and shit )
Question(A): Isn't PvE Fire...
Started by smileybg on
, 10 posts
by 4 people.
Answer Snippets (Read the full thread at lastwow):
It actualy gives more damage damage ....
It gives 50arcane/fire damage bonus, which is better than 40spell dmg.
PS: I have pretty.
It actualy gives more damage this way.
bonus, which is better than 40spell dmg.
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Can we please have some Tooltip Clarification on the bonus damage on Decimate when enemies are within the outside circle?
It is 50% of the base damage of the spell, not the total damage.
+1
Answer Snippets (Read the full thread at leagueoflegends):
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Psionic Lion's Charge bonus damage question.
Psionic Lion's Charge says:
Quote: : Augment
For every additional power point you spend, each of your attacks after a charge in the current round gains a circumstance bonus on damage equal to the number of...
Started by Aquillion on
, 7 posts
by 7 people.
Answer Snippets (Read the full thread at giantitp):
" For every additional power point....
Oh I see.
Re: Psionic Lion's Charge bonus damage question.
I'm not quite sure where you're getting, although that can't be what was intended .
Re: Psionic Lion's Charge bonus damage question.
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I remember that with Vigilance 2.0 Defenders get a 30% damage bonus if they solo yes? My new Defender tooling around AP earlier tonight had a 6.9% damage buff at lvl 4 for some reason.
Does the damage buff scale to level...building to +30 later on?
I'...
Started by Comicsluvr on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at cityofheroes):
I think the level at which they finally reach normal levels is 20 or 21. .
Archetypes slowly grow in to their normal damage as they level up.
The same or very similar modifiers to their damage and such.
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Does anyone know how the mechanics of skills damage output is calculated? I'm thinking IAS probably contributes nothing to spell damage? So to achieve higher spells damage I should be looking for bonus damage and int rather than attack speed?
Top Bonee...
Started by g0forkurself on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at blizzhackers):
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Hey all, been playing my wiz for 9 hours so far (not all at once) and I noticed that I've got a wand that says +1-3 holy damage on it. I was wondering if that +1-3 is factored into the DPS of the item, if the number is an additional damage roll (affected...
Started by Haskalah on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at battle):
Like for 200% say arcane orb.
Increased attack speeds, increase the# of attacks per second if elemental damage vs pure physical damage how is that factored with % dmg.
That's why it's damage per second.
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I've found some interesting things about the use of opcode #17 (negative setting) to simulate damage.
The first is that a PC drained to zero hp has a grayed out portrait and inaccessible inventory, but can still act (until they take one or more points...
Started by polytope on
, 7 posts
by 3 people.
Answer Snippets (Read the full thread at gibberlings3):
Now that you mentioned this stunning damage, I would like to know that how many of these 'hidden' damage types can be used? I remember this stunning, disease, and soul eater, and also magic fire damage, would it be possible to hack....
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I want spell what will damage all enemies in 200Aoe for 300% hero damage. Do not talk me about Gui Damage Engine on spell forum I know for it and its so complex. I will rep u if you make me entire spell here with at least actions possible.
Started by HammerFist132 on
, 13 posts
by 7 people.
Answer Snippets (Read the full thread at hiveworkshop):
You can actually improvise and calculate the damage - for example, you get the base damage of the hero (via object editor) you calculate....
I don't know why you don't want it.
Doesn't use GUI Damage Engine? -.-
It's really easy to use...
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Based on lvl 1 short and sweet, wizards turn to take thru the beta, felt a little bit disappointed for the most part at how very weak it was at first ... signature spells hit 3-4 for the same as my wand 3-4 ... and my arcane orb when i got hit for like...
Started by Krats on
, 19 posts
by 14 people.
Answer Snippets (Read the full thread at battle):
You can raw damage to your wand....
Your arcane orb casts slower with the axe, but does more damage.
I feel like all you needThis is entirely intended.
By D3BETA I always use the magic weapon buff to get the bonus spell damage.
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