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Discussions about damage bonus

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I want Heroes in my map to deal extra damage depending on how much hit points they have left. For every 10% of they deal 1 additional damage. How I got this to work is I gave every hero an ability based on the item damage bonus; made that ability have...
Started by on , 14 posts by 5 people.  
At 100% hp the hero will have 10 bonus damage; at 90-99.99% hp the hero will have 9 bonus damage; at 80-89.99% hp the hero will have 8 bonus,....
And sets the level of the damage bonus ability accordingly.
Class: Mage Race: Human Status: Wannabe/Selfproclaimed PvP God Mage Spec: PoM Pyro (41/0/20) Gear: Maximum Crit chanse/bonus damage Question: How do i get more than 1600 bonus damage ( Without any buffs and trinkets and shit ) Question(A): Isn't PvE Fire...
Started by on , 10 posts by 4 people.  
Answer Snippets (Read the full thread at lastwow):
It actualy gives more damage damage ....
It gives 50arcane/fire damage bonus, which is better than 40spell dmg.
PS: I have pretty.
It actualy gives more damage this way.
bonus, which is better than 40spell dmg.
Can we please have some Tooltip Clarification on the bonus damage on Decimate when enemies are within the outside circle? It is 50% of the base damage of the spell, not the total damage. +1
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Psionic Lion's Charge bonus damage question. Psionic Lion's Charge says: Quote: : Augment For every additional power point you spend, each of your attacks after a charge in the current round gains a circumstance bonus on damage equal to the number of...
Started by on , 7 posts by 7 people.  
" For every additional power point....
Oh I see.
Re: Psionic Lion's Charge bonus damage question.
I'm not quite sure where you're getting, although that can't be what was intended .
Re: Psionic Lion's Charge bonus damage question.
I remember that with Vigilance 2.0 Defenders get a 30% damage bonus if they solo yes? My new Defender tooling around AP earlier tonight had a 6.9% damage buff at lvl 4 for some reason. Does the damage buff scale to level...building to +30 later on? I'...
Started by on , 3 posts by 3 people.  
I think the level at which they finally reach normal levels is 20 or 21. .
Archetypes slowly grow in to their normal damage as they level up.
The same or very similar modifiers to their damage and such.
Does anyone know how the mechanics of skills damage output is calculated? I'm thinking IAS probably contributes nothing to spell damage? So to achieve higher spells damage I should be looking for bonus damage and int rather than attack speed? Top Bonee...
Started by on , 1 posts by 1 people.  
Hey all, been playing my wiz for 9 hours so far (not all at once) and I noticed that I've got a wand that says +1-3 holy damage on it. I was wondering if that +1-3 is factored into the DPS of the item, if the number is an additional damage roll (affected...
Started by on , 6 posts by 6 people.  
Answer Snippets (Read the full thread at battle):
Like for 200% say arcane orb.
Increased attack speeds, increase the# of attacks per second if elemental damage vs pure physical damage how is that factored with % dmg.
That's why it's damage per second.
I've found some interesting things about the use of opcode #17 (negative setting) to simulate damage. The first is that a PC drained to zero hp has a grayed out portrait and inaccessible inventory, but can still act (until they take one or more points...
Started by on , 7 posts by 3 people.  
Now that you mentioned this stunning damage, I would like to know that how many of these 'hidden' damage types can be used? I remember this stunning, disease, and soul eater, and also magic fire damage, would it be possible to hack....
I want spell what will damage all enemies in 200Aoe for 300% hero damage. Do not talk me about Gui Damage Engine on spell forum I know for it and its so complex. I will rep u if you make me entire spell here with at least actions possible.
Started by on , 13 posts by 7 people.  
You can actually improvise and calculate the damage - for example, you get the base damage of the hero (via object editor) you calculate....
I don't know why you don't want it.
Doesn't use GUI Damage Engine? -.- It's really easy to use...
Based on lvl 1 short and sweet, wizards turn to take thru the beta, felt a little bit disappointed for the most part at how very weak it was at first ... signature spells hit 3-4 for the same as my wand 3-4 ... and my arcane orb when i got hit for like...
Started by on , 19 posts by 14 people.  
Answer Snippets (Read the full thread at battle):
You can raw damage to your wand....
Your arcane orb casts slower with the axe, but does more damage.
I feel like all you needThis is entirely intended.
By D3BETA I always use the magic weapon buff to get the bonus spell damage.
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