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I need a software to draw simple geometry things like this:
or even better:
Do you know any software capable to draw these things easily? Extra points if it works on Linux
Started by Andrea Ambu on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at superuser):
Powerpoint or sketchup....
GeoGebra , it comes in multiple languages, it's easy to use, but powerful, it can be exported to LaTeX, SVG and other formats, it supports applets and other tools .
It's free, cross platform and open source.
You could try C.a.R.
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Like rounded corner for web pages,
I want to draw it by setting the parameters and programatically.
EDIT
It should be able to generate image like
Started by Mask on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Of course, to get a shaded line, you need to draw....
Basically, you would draw on a bitmap in RAM to generate the picture, then either save it as a GIF file use line() to draw the straight lines and arc() to draw the corners.
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What is a good tool to create geometry figures in elementary geometry textbooks (dealing with subjects such as triangles, circles, Pythagorean theorem and Ptolemy's theorem)?
P.S. Anyone with sufficient reputation may tag this question with geometry ,...
Started by RamyenHead on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at superuser):
It allows one to create geometric figure plus it will outperform an application designed specifically for geometry but I do thing it makes up for it in other OpenOffice.org 's Draw program....
Geo is a GTK interactive geometry software.
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Ask your Facebook Friends
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Much of our cnc toolpath geometry is created direct from our SW models, but we often save a SW drawing as a dwg file and then bring it in to Autocad for non SolidWorks designers to use as ref, and quite often geometry is used for cnc toolpaths.
Here is...
Answer Snippets (Read the full thread at eng-tips):
I also create polylines and regions from that geometry.
Most of the time, it's sheet metal.
We know we could go.
But to settle for accepting gaps in our geometry due to conversions from CAD systems.
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Does anyone have some useful beginner tutorials and code snippets for playing with basic geometric shapes and geometric proofs in code?
In particular something with the ability to easily create functions and recursively draw them on the screen. Additional...
Started by Gordon Potter on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
If you're willing to use C++ I would recommend two libraries:
boost::GGL generic geometry library, the Computational Geometry....
Hope that helps
I guess OpenGL.
Tutorials you should be able to have fun with geometry any way you want.
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What are the best tools/libraries (in any language) for working with 2D constructive area geometry?
That is, a library working with more or less arbitrary two dimensional shapes and supplying union, intersection, difference and XOR.
My baseline is the...
Started by Michael Brewer-Davis on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
If you.
It had a commercial and an open, intersection, difference e.t.c) and using paths you can draw any shape you can imagine.
The Computational Geometry Algorithms Library is quite extensive.
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I have this view set:
glMatrixMode(GL_MODELVIEW); //Switch to the drawing perspective glLoadIdentity(); //Reset the drawing perspective
and I get a screen position (sx, sy) from a mouse click.
Given a value of z, how can I calculate x and y in 3d-space...
Started by Mark Harrison on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
Http://www.toymaker.info/Games/html/picking.html should help you out -- it's D3D-centric but....
Libqglviewer has a good selection framework if that's what you're looking for
This is actually dependent on the projection matrix, not the model-view matrix .
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What exactly do geometry shaders do? I've read they work on more than one triangle at a time, and they can create vertices, but what kind of effects do they allow for? Procedural generation of geometry? Some kind of truform function that rounds out rough...
Started by Mat3 on
, 11 posts
by 8 people.
Answer Snippets (Read the full thread at beyond3d):
Yes pretty much procedure geometry,
http://www.uni-duesseldorf.de/URZ/ha...y_Shaders.html
For more using geometry shaders and stream out for something What features are modern games and engines geometry shaders and stream out for ....
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Hello!
I'm developing an application which loads an image, and then i have to mark some points with the mouse, above the image. these points should be on a separate layer, ie i don't want to modify image data.
What is the best way of doing this ? I was...
Started by jose on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
You will need just to draw one image over the other and then display the result are using buffer image, you'll need to draw the background on the buffer image then the points.
You've drawn.
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Help with Geometry!
So there is this one problem that's killing me.
How large of a square can fit into a right triangle whose legs are 5 cm and 12 cm?
I already found the hypotenuse which is 13 cm, but I can't figure this out. :(
Started by EnoughSaid on
, 15 posts
by 6 people.
Answer Snippets (Read the full thread at insidehoops):
Re: Help with Geometry!
why not take a graph paper draw x,y axis along see Re: Help with Geometry....
Re: Help with Geometry!
split the hypotenuse in half and draw a diagonal from the right angle), or does it want decimals.
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