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Discussions about flash for the iphone

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1.i dont have iphone, so may i know does iphone come with pre-installed flash lite 2.0 or above? if answer is Not, if a web page that embed flash lite app. can it prompt user of iphone to install flash lite easily ? 2. where can i get list of phones that...
Started by on , 6 posts by 6 people.  
Apple has been very clear that they have/post/231806385/adobe-gets-bitchy-over-the-iphone-and-flash-bit However, I also believe the new builds of Flash allow....
No, the iPhone does not support Flash (lite or otherwise).
Hello All: I want to show live video streaming which is in the form of flash. Can any body tell me how to do this in an iPhone application. Thanks Ashwani
Started by on , 3 posts by 3 people.  
Note: ....
They have some sample projects until CS5.
You can, however, do HTTP streaming at MAX yesterday that you will be able to compile Flash for iPhone apps.
The iPhone doesn't support Flash, so using it isn't an option.
Hi, I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development. However, since flash apps are not natively...
Started by on , 3 posts by 3 people.  
For example, you can use APIs such as RTMP, Remote%5Fiphone.html# Also they seem to recommend not using Flex: "While it is possible to create iPhone content.
To nearly all the AIR 2.0 and Flash Player 10.1 APIs.
Ask your Facebook Friends
I am interested in writing games for the iPhone and the Web. Ideally, there would be one language that I could write my games in and it would work on both platforms. I know this is not the case, so what is the best way to leverage code between iPhone ...
Started by on , 9 posts by 9 people.  
The native input methods used in Flash games - the ....
Actually, the iPhone supports Flash technically (see Developer creates Flash for iPhone and Flash will be available for the iPhone in the near future.
I'm interested in developing applications on the iPhone and being a .NET & ActionScript developer I'm a bit scared from the learning curve of Objective-C Cocoa Touch programming. I know that Adobe has Flash player ready for iPhone and I think that Apple...
Started by on , 7 posts by 7 people.  
On the other hand the iPhone....
I've heard that Apple doesn't include flash for the iPhone because..
IIRC Steve Jobs said there is no flash support for the iPhone, because flash is too slow with the canvas object..
Is Flash Player suported in the iPod Touch browser?
Started by on , 4 posts by 4 people.  
However if you have a Jailbroken iPhone or iPod Touch you can use iMobileCinema plugin, instructions available....
Apple still haven't confirmed Flash support for the iPhone/iPod Touch.
By using videos in the H.264 format, not FLV.
Does anyone have a ball park speed comparison between a modern physical disk drive and the flash drive on iPhone/iPodTouch? What is behind this question is this: I want to pull images from the cloud, park them on the flash drive and then sequence through...
Started by on , 4 posts by 4 people.  
Hey Honestly, I can't quite figure out why it is relevant to know how much faster the flash drive is the link: http://github.com/facebook/three20 Best, Robin At a guess, the flash drive is something quite like a normal compact flash....
From what I understand, Apple has banned the Flash runtime on the iPhone because Apple doesn't want an alternative runtime environment to that which Apple provides via their own tools. Allowing a Flash runtime, according to Apple, would allow developers...
Started by on , 5 posts by 5 people.  
That's why Apple won't care about Adobe's proposed "Flash Compiler" that makes standaloneAs you ....
If developing in Flash is what's important on the iPhone.
For Flash files that creates self-contained iPhone binaries.
Hello all, I want to add a flash that is a swf file in my application. Is there any simple way to do it programatically.
Started by on , 4 posts by 4 people.  
That will depend on what....
At this time the iPhone doesn't support flash in any way (at least not in an approved app.
The iphone doesn't support flash at the current time, and no plans have been announced for future inclusion.
I have an object graph in Objective-C on the iPhone platform that I wish to persist to flash when closing the app. The graph has about 100k-200k objects and contains many loops (by design). I need to be able to read/write this graph as quickly as possible...
Started by on , 3 posts by 3 people.  
On the iPhone, you also have some memory advantages when using controlling the batch size.
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