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So I was just wondering, why aren't many video games (commercial 3D games, not random open source 2D ones) written in Java? In theory, it makes a lot of sense; you get a productivity boost and a cross-platform application for free (among other things,...
Started by musicfreak on
, 20 posts
by 20 people.
Answer Snippets (Read the full thread at stackoverflow):
Why would you take the time to port Java to a gaming platform, and then write a game of the biggest reasons Java and other Virtual Machine languages are not used for games is due be considerably....
Of a gaming system.
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I've always had an interest in creating my own games, and now at university I have the opportunity to create some 2D and 3D games using Java and C++ for those who are that way inclined.
I've never really programmed a game before, let alone graphics, so...
Started by EnderMB on
, 12 posts
by 12 people.
Answer Snippets (Read the full thread at stackoverflow):
Build a small game, invite some this one is OK (it's java-centric):
http://www.amazon.com/Killer-Game-Programming-Andrew-Davison/dp/0596007302
I personally....
Update your maths skills and modify some indie games in their sample kit.
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I want to begin developing 2D Java games for phones (on J2ME) therefore I'd like to know if any libraries or "engines" exist to help out in the various graphical tasks:
Drawing text with pixel fonts? Drawing bitmaps for sprites with multiple frames like...
Started by Jeremy Rudd on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
That covers the basics of 2d and 3d development in pure Java as well as how to handle time jumps and update the physical properties....
There was a book released quite a few years ago called Developing Games in Java by David Brackeen.
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Ask your Facebook Friends
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I want to write a small java game (snake like game) but im not sure what graphics library to use. Ive heard about SWT and Swing and I have a little bit of experience with both but I dont know what is best for a simple 2D game... what do you recommend?...
Started by APT on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
Have a look, listboxes etc.
The Lightweight Java Game Library looks nice.
For the game itself, you need to use the graphics classes of java (Image, Graphics, etc) to draw the snake helps when designing levels and such.
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How do I begin developing J2ME games for mobile phones?
Are any libraries available that can render pixel fonts for text? - for text games Are 2D graphic libraries available that can draw animated bitmaps? - for isometric and tiled games Any are 3D engines...
Started by Jeremy Rudd on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
Java ME at the iPhone as well, even ....
Even Dev Tools.
Screen size of 240x320, Graphics, Games, 3D, Bluetooth, SMS, IM, Math, Security, Databases, XML ..
Game Programming Crash Course to begin developing simple bitmap games.
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Hi, all.
I've just gotten a new job and will be focusing a lot more on Java development. I figure I'll do my business stuff (Web) during the day, and then do a bit of playing after hours (Game Dev).
It's been forever since I've been active in any sort...
Started by IVR Avenger on
, 8 posts
by 8 people.
Answer Snippets (Read the full thread at stackoverflow):
Killer Game for different integrations with....
Also FengGUI for 2D interfaces in OpenGL (think a themable Quartz 2D Extreme in Java).
Also JOGL.
You could do worse than investigate the Light Weight Java Games Library (LWJGL) .
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I'm coming from .NET world, and unfortunately looking Java source with .NET's eyes.
Following code is from Android Apps (though not Android specific at all):
private class Worker implements Runnable { private final Object mLock = new Object(); private...
Started by Jox on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
When another thread calls notify....
That allows another thread to acquire the monitor and call Object.notify() .
It's "magic" in that it drops the monitor that was acquired when entering the synchronized {} block .
Check out the javadoc on Object.wait().
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Java Mobile Games 2009 - Huge Pack
2009 | JAVA | 54 Mb
Some of the Games:
- Gothic 3 The Beginnig
- Sims 2 Castaway
- Crazy Pinguin CATAPULT
- SWAT
- Brothers In Arms 3D
- Orcs and Elves 2
- MX vs. ATV Untamed
- Heroes Lore Wind Of Soltia
- Townsman 5...
Started by b>FUj!N on
, 144 posts
by 131 people.
Answer Snippets (Read the full thread at angelsword):
Link not found...
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Java Games ML 240x320 69 Games Collection
Java Games | ENG | RUS | 240x320 | 69 games | 36,8 Mb
Download
http://uploaded.to/file/pj3gvy Guys Don't Just Download. To Help Other Members Please Post One Comment Working Or Not [Details About That Problem]...
Started by Raju on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at mobilephonetalk):
And thankyou for not using rapidshare
full list:
Java Games 2010\240x320-n95-sid-meiers-civilization-iv-defenders.jar
Java Games ....
Re: Java Games ML 240x320 69 Games Collection Thankyou Raju, rep+ etc...
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I am getting the error
Exception in thread "main" java.lang.NoClassDefFoundError:
When I try and run a compiled class on Ubuntu. I am using a very simple Helloworld example, and the millions of responses which already exist on the internet suggest that...
Started by Huguenot on
, 8 posts
by 8 people.
Answer Snippets (Read the full thread at stackoverflow):
Why is CLASSPATH ignored? Several reasons:
It's a Java 1.0 artifact have their own requirements, so they don't rely on....
Myfirstjavaprog
No, I think eyes tells you it's so.
java -cp .
Just type...
You want to drop the .class from the end.
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