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If I were to provide the java script for HERO dice, where would I put it and would it be possible to get it integrated at least into the DiceTool, but ultimately into MapTool so that it could be used in chat?
Started by dorpond on
, 15 posts
by 6 people.
Answer Snippets (Read the full thread at rptools):
Hehe, Keith! When did you sneak in here? They don't call him on multiple different forums like ....
I'll second a request for Hero Dice.
Just checking in to see if there has been any progress on getting the Hero dice working.
I hear back.
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One of the services they have on their truck is a big can of gasoline to help people get back on the road. Is this something that they bill you for? I was on the way home this evening, when I saw a H.E.R.O. Truck pulled over with lights on. When I got...
Started by mattech on
, 18 posts
by 6 people.
Answer Snippets (Read the full thread at gon):
If you got the patience to wait....
I've been told they'll run that 5 gallons out and call them again Don't discount incompetence and stupidity .
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I have a problem with my hero picking systemthe problem being that either the hero pick controller (Hero Pick) is not created for any player except player 1 or that it is just not added to their selection can anyone see the problem in my coding?
Actions...
Started by Blazing_Legion on
, 5 posts
by 3 people.
Answer Snippets (Read the full thread at hiveworkshop):
Whats the event?, What are the conditions? What are these variables used for? Why "Set Hero_Pick_Number[TempInteger] = 1" and not another = (Player number of p)
Set Hero....
I can't guess the logic of your system.
Really know what you want.
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Ask your Facebook Friends
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Is it possible to uninstall the Sense UI developed by HTC on the new HTC Hero, and use the vanilla Android operating system?
Started by bjarkef on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at superuser):
This guide how to: A GUIDE FOR TOTAL NOOBS to SDK + Rooting of HERO
There is a "TouchFlo" program.
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In game complexity of the HERO system Hello all...
These days my interest revolves around superhero games. So I am reading about anything I can get my hand on...roleplaying wise.
This said, I undusted my Hero 5th book and looked through it for a while...
Started by Sinmaan on
, 10 posts
by 10 people.
Answer Snippets (Read the full thread at rpg):
Re: In game complexity of the HERO system It really depends on the complexity of the characters a real drive to....
Re: In game complexity of the HERO system There's not a great deal of difference between Hero 5E for you.
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Q: I Bought A Guitar Hero Game System For The Wii And The Drum Set Doesnt Work Now I bought the guitar hero game set for the wii in feburary of this year and now one of the buttons on the drums does not work. I called and talked to an activision rep and...
Started by brendasnell35 on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at helpowl):
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Class of Heroes 2 Deluxe for the PSP System : Weve licensed the Class of Heroes series from Acquire Corp.:) Well start with Class of Heroes II for the PSP® system.:) The game is a charming take on the Wizardry-style dungeon crawl games with a twist ...
Started by Morrus on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at enworld):
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[Nor Cal or Online] Player wanting to try Traveller setting or learn HERO system Play Location/Method: Sacramento, Ca though Preferably Online via Skype/G+ hangout
Game/System: Any of the Traveller series (Classic/Mega/TNE/Mong) or HERO System
Player ...
Started by Pandacron on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at rpg):
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Wargame European Escalation $23.99 40% off
Might and Magic Heroes 6 $24.99 50% off
Free weekend for Might and Magic Clash of Heroes multiplayer
Might and Magic Clash of Heroes $7.49 50% off
Started by KaOTiK on
, 23 posts
by 17 people.
Answer Snippets (Read the full thread at anandtech):
BTW, it would be awesome if games like that could be modded ... .
But it's harder to tell the gameplay.
Opinions on Wargame: European Escalation? I've had it on my wishlist because it looks great visually .
It's a shame Heroes VI is an Ubisoft title.
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Has anyone tried to port them? I'm thinking of using them for a "lost kingdom" setting, and was wondering how easy they are to port, and how they stack up power wise, and if there are any big potential pitfalls.
Thanks!
Started by cgraph on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at enworld):
That said, I'd be pretty....
Iron Heroes classes and Pathfinder classes are both trying to hit about the same balance point (3.5 casters).
I haven't converted in this direction (only 3.5 to Iron Heroes), but the balance should work in theory.
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