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This is what I was given to start with. int main(){ int a[5] = {0,1,2,3,4}; printf("Sum of elements of a: %d\n", calculate_sum(a,5)); return 0; } Here's what I've got, I don't know why it doesn't work, please help me. #include <stdio.h> int main...
Started by on , 5 posts by 5 people.  
But i guess this would work #include <stdio.h> int calculate_sum(int, int); int ....
If you're it..
Function prototype int calculate_sum(int*, int); should be above your main and functions.
Hi , int * (*) (int * , int * (*)()) I'd like to know what type is it ? , can someone give an example of a declaration using this type. any help would be great. thanks.
Started by on , 7 posts by 7 people.  
Not thread-safe return &b; } int main(int argc, char *argv[]) { int * (*ptr1)(); int * (*ptr2) (int * , intIt is a pointer to function that returns int* and accepts int* and pointer to function ....
If I write int *columns[32]; am I defining an array with 32 pointers to int s? Or is it a pointer to an array of 32 int s? How do I differentiate between the two? Is there a difference?
Started by on , 9 posts by 9 people.  
Language lawyers: $ gcc -x c - #include <stdio.h> int main(void) { int *columns[32]; printfWhen in doubt - ask cdecl $> cdecl Type `help' or `?' for help cdecl> explain int *columns[32] declare columns as array....
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I was looking at this, http://en.wikipedia.org/wiki/Strategy_pattern and I understand the concept of the strategy pattern, but could someone explain the C# example a bit. I dont really get the how and why of the definition of 'Strategy' in the Context...
Started by on , 5 posts by 5 people.  
A Func<T, T1, T2>.
Arg2) => return new TResult(); Func<int, int, int> is a func that take two int arguments and returns an int - the last type in a Func definition is the return type.
I wonder what this means in F#. “a function taking an integer, which returns a function which takes an integer and returns an integer.” But I don't understand this well. Can anyone explain this so clear ? [Update]: > let f1 x y = x+y ;; val f1 : int...
Started by on , 12 posts by 12 people.  
Example....
To write it without checking it, but the C# would be something like: public static Func<int, int> CreateAdder(int amountToAdd) { return x => x + amountToAdd; } Does that help? EDIT: As Bruno noted read about currying .
Why do we need to use int main and not void main in c++?
Started by on , 8 posts by 8 people.  
A long answer can of main: int main(int argc, char *argv[]); Because in C, arguments are cleaned up by the caller-routines that call....
The short answer, is because the C++ standard requires main() to return int .
I'm looking to nest dictionaries inside of one another in order to house x y coordinates of blocks. So I would have IDictionary<IDictionary<int, int>, IDictionary<int, int>> and the key Dictionary would house the column, row combination...
Started by on , 8 posts by 8 people.  
From what you said, you just need OrderedPairKey....
int,int>, KeyValuePair<int,int>> The main issue is that an XY coordinate pair (which an IDictionary<int, int> for the key, at least not the way you described it.
I was looking for solving a LCS problem (Longest common subsequence) and I tried to make my own code in c++ by referring to the explanation and the pascal code given at wikipedia. My final result was this: #include <iostream> #include <algorithm...
Started by on , 9 posts by 9 people.  
Just as an example, this: int c[m][n] Is also invalid in C++); You should be passing in an....
This is just one of many problems in this code, by the way .
This is invalid in C++.
You pass it a single int.
Accepts an array of 100 ints.
In java where and when do we use 'static int' and how does it differ from 'int'
Started by on , 7 posts by 7 people.  
int: One variable per ....
Static int: One variable per application Can be accessed without object.
Public static final int MAX = 10000; // Defined in MyClass // Somewhere else you could do int max be accessed per instance).
This code throws up the compile error given in the title, can anyone tell me what to change? #include <iostream> using namespace std; int main(){ int myArray[10][10][10]; for (int i = 0; i <= 9; ++i){ for (int t = 0; t <=9; ++t){ for (int ...
Started by on , 5 posts by 5 people.  
Dimensional array with 4 de-references You only need 3 loops instead of 4, or int myArray[10][10][10][10]; int myArray[10][10][10]; should be int myArray[10][10][10][10]; What to change? Aside from the 3 or 4 dimensional array ....
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