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Discussions about low poly trees

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Hi there, My current build is covered in leaves. It's actually a pedal I'm rehousing since the old one was crap. I obtained many leaves in the summer and just found them. They're very dry now, which was the plan. So, I affixed them to the sanded enclosure...
Started by on , 20 posts by 8 people.  
Are nitro based paints but it might be better off using some poly type paint as they'd be much near me hasn't got the stuff I need in stock so I'm debating using something like wipe-on poly of green as they were mostly different stages ....
Hi guys, Warning ( I might be too early on reporting this, havent done extensive testing but.... ) Warning !! These findings are not confirmed !! Im building the Conrail / Indiana Harbor Belt lines out of Chicago, see viewtopic.php?f=10&t=4160 for information...
Started by on , 15 posts by 5 people.  
Keep that has a lot of high-poly count....
I'm guessing that it might have to do a little with the assets themselves and how poly heavy seems quite low to me, being that the recommended high asset (object) count for MSTS was 500.
How common is it for a tree to spread over time? I've been searching for saddles for wide horses and came across a very modestly priced brand called Duett. Most people seem to love theirs. But amongst those Duett users I also found two that encountered...
Started by on , 6 posts by 4 people.  
Not read the threads, but i assume they....
Not sure what Duett use.
Are you familiar with that type of tree? Here's a little blog post on them from a fitter: httpI have heard of it with synthetic trees, rare, but it can happen.
trees.
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All my jets are made from HD poly, so I wanted to do a scratch build using the standard EPP with Spakfilla, tape, the works. I needed to test to see flight characteristics using EPP so that I can take it to the slope and land in trees with minimal damage...
Started by on , 5 posts by 1 people.  
The knocks and electronics are low quality (in my experience) Oh by the way, took an afternoon of today, so.
George Cloudforest Expert Posts: 128 Joined: Tue Feb 01, 2011 4:32 pm Location: san diego Climate Zone: ssz 23 A Reed avocado in Mission Hills 30' tall, healthy. There is not enough room in this yard for another Avocado but want to add a variety which...
Started by on , 7 posts by 5 people.  
As low as you want, and in a sunny side....
On my young trees the base of the tree expands with growth and the bark pulls away in this situation might be to Bud it , That way you can place the bud anywhere you want.
Terribly low.
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Posted 27 October 2010 - 06:54 AM Hello people, I've been making a 3d medieval rpg for over two years by now and I've gotten to the point where I need some good 3d models to fill the empty world. The game now has a demo, see this topic - http://gmc.yoyogames...
Started by on , 20 posts by 7 people.  
Also I said what is my expectation of ....
It's difficult for me to define low poly and not low poly(yes, only low poly and not low poly models), but lets say under 150 polys or something.
Having problems removing cutter wheel Im trying to remove the poly chain sprocket from the cutter wheel so I can salvage the wheel and shaft but having problems. The set screws on the sprocket are not coimg out. I PB blasted them and torched them too....
Started by on , 15 posts by 5 people.  
I am not sure where you? The closest i've lived ... .
Just put the drill on low speed and use plenty of oil.
There is alot of tree guys around here that top alot of trees, and customers ask to have it done drill it out and re tap.
In This tutorial im going to be covering the more obscure settings you can use to add character and feeling to your map, simply by changing some parameters that you may not have noticed or understood what they do. Here's a simple Island thrown together...
Started by on , 9 posts by 5 people.  
It adds that BF3 feel; "I could've seen better.
Personally I don't like the sun being that low.
Been bit busy lately so not had much time to do much but decided to resurrect an older WIP of a sporty DB9 but ended up being a re-build. Here's where I'm at the moment with the high poly. Just really the basic form is in at the moment. I know there is...
Started by on , 8 posts by 4 people.  
Else before low poly-ing it incase decide if any changes to be made Ok so its been awhile since: - variants on the wire fencing - front gate - start on low poly of excavator How has this not had more Hit us up with some crits....
Please notice, this is NOT the complete mod Project Oblivion 2010HQ, you have to find the mod from some other source. This is just a texture overhaul for that mod! Oblivion Project 2010HQ needs to be installed first! Features: * Improved textures for ...
Started by on , 20 posts  
As an example a tree in PO can be 1MB+ big(!) this compared to the original trees which can over the last year) that i'....
The biggest problem with PO is the hi poly count of the trees.
Was of that option in advance options.
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