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How do you approach the use of image sprites in css?
Should I take all the images in my website and combine them to one image sprite? Is it really that beneficial?
How hard is it to maintain those images and change them later on?
Started by Faruz on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
Graphs to change sprites....
Again and again and again probably shouldn't be making sprites of are pictures that are NOT just graphical elements (e.g.
To make changes you have to go back to the sprite and measure everything.
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In what scenarios CSS sprites would be good to use and when not? Is it time saver or only server request saver?
I think bandwidth use will be same because image is same like ong big image but it's in a parts?
When and where use of css sprite is a time...
Started by jitendra on
, 9 posts
by 9 people.
Answer Snippets (Read the full thread at stackoverflow):
The client, because it is limited in the number of parallel requests that it can make, will render faster as many of it's previous "requests" for the....
CSS Sprites.
It reduces the number of HTTP requests which will enhance site performance .
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Posted Today, 03:04 PM
For an end of the year project in Computer Programming, I have to use Game Maker to create a platform game. We are required to find our own sprites. I already found a good tileset, but I still need some character sprites. The game...
Started by TJman94 on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at yoyogames):
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Ask your Facebook Friends
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For an end of the year project in Computer Programming, I have to use Game Maker to create a platform game. We are required to find our own sprites. I already found a good tileset, but I still need some character sprites. The game will have a bit of an...
Started by TJman94 on
, 4 posts
by 3 people.
Answer Snippets (Read the full thread at 221):
This post has been sprites that....
It shouldn't look to realistic, kind of something you'd see off an SNES game .
But I've found these old the sprites.
Edited by TJman94 : 18 May 2012 - 12:08 AM I can't make you any sprites...
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I'm trying to understand how CSS sprites improve performance on a site?
Why is the downloading of several small images slower than the download of a single image holding the smaller images if the total size of the single image is the sum of the smaller...
Started by Guy on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
HTTP requests can theoretically be done on the same socket, making things a little better.
sprites is that you don't have the flicker effect when you first hover over an element that has.
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I have a handful of sprites that I am attempting to group together via addChild(). Here is some pseudo-code demonstrating what I would like to accomplish:
import nav.text.TextSprite; spr1:Sprite = new Sprite(); spr1.graphics.clear(); spr1.graphics.beginFill...
Started by jml on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
You need to embed the font using textfield.embedFonts =....
If it truly is a child then it will respond to the new position .
Try changing the x, y of spr1 and see if txt1 moves along with it .
Most likely you just need to embed the font in your textfield .
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I have been working on this all day lol. Finding fakemon off the web and deviantart, making a map, almost halfway done, now i need someone to help me make the fake pokemon pictures into sprites, aswell as the people pictures i got too. So ANYONE please...
Started by ClayFakemon on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at pokecommunity):
*Locked*.
Read the rules.
Wrong section dude.
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I've been playing prepared mugens for 5 or 6 years now, but I'm just now getting really interested in mugens, and more specifically, making my own characters for mugen engines.
I was wondering if anyone here had any experience in creating sprites and ...
Answer Snippets (Read the full thread at mugenguild):
Do i do that in ff3? or would I make the sprites in, say, paint, and then put for preripped....
I figured I could use Paint to make a bunch of sprites and apply them to some sort to make animations of them.
For us to see.
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Posted Yesterday, 10:47 PM
Is there a program to help create sprites?
Started by Drakathkoopa on
, 11 posts
by 7 people.
Answer Snippets (Read the full thread at yoyogames):
That's why there, then whenever you want to add a frame to the sprite, you can align the new sprites to that crosshair so you there are sites ....
Making sprites takes a lot of work.
Posted Today, 01:05 AM
Any graphics program.
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I am making a Sim City like game. There are lots of tiles. When I first started. I was just using a tilesheet. I was copying the necessary pieaces from the tilesheet. on to a blank bitMapData. I then took the bitMapData and put it into a bitMap which ...
Started by numerical25 on
, 4 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
// myTileSprite is a Sprite....
Make sure that you are able to read from your store the DisplayObject containing the bitmap data (a Sprite in which the bitmap is drawn using a bitmap fill.
Data model in memory, that stores your game state.
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