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(I'm sorry, I'm using Google translator )
After enabling various MOD (GWX, FM_Interior, Magui) the mission editor is damage and appears like this:
I did the same thing on laptop and it happened the same problem.
I have try to disable all mods but the ...
Started by von faust on
, 15 posts
by 4 people.
Answer Snippets (Read the full thread at subsim):
Maybe you could try this:
Start Notepad with Mission....
I have removed temporarily "d3d9.cfg" and "d3d9.dll" and now mission editor work fine !!!!
Thank You mission editor work fine !!!!
Thank You !!! Your welcome Hi.
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I've made up a quick and dirty step by step tutorial for the SH5 Mission Editor. It's all pretty basic. Place a ship, turn it into a convoy, place the player, do some triggers and events and stuff.
There's a few problems that aren't working quite how ...
Started by kylania on
, 15 posts
by 9 people.
Answer Snippets (Read the full thread at subsim):
WoW! Stunning effort kylania!
Will you please add this link to my [TEC] Mission Editor Discussion....
Into that problem, you need to edit the mission file with a text editor and set Current Time to whatever you many of us, thankyou.
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What azimut means in OFP: cold war crisis mission editor?
Started by Muka Parska on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at yahoo):
Source(s)....
The easiest way to change it is to just hold the right mouse-button on the unit (I think) and then move the mouse to rotate it, unless you have a specific angle you want the unit to be facing .
It's the direction that the unit will be facing.
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Ask your Facebook Friends
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I was wondering if SH 3 for Steam has a mission editor as I can not find it.
Started by Dive! Dive! Dive! on
, 3 posts
by 2 people.
Answer Snippets (Read the full thread at subsim):
Any idea where that is?.
In the directory with the game exe.
Yup it does.
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Here's a link to the Editing: Armed Assault section of BIS' Wiki.
It contains a lot of information, including a complete list of all scripting commands.
http://community.bistudio.com/wiki/Category:Armed_Assault:_Editing
might be usefull
Quote: Only posting...
Started by Gielovic on
, 22 posts
by 14 people.
Answer Snippets (Read the full thread at armedassault):
When the SF.
Translation of the Mission Editor's Guide for ArmA? Is it true that there will no longer be a *official of a mission being made for arma, and the scripts, etc are mostly the same as in ofp
eg.
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I know that this is just a Beta version but I'm having a problem with the mission editor. It worked fine at first. Now after I set I set up a mission and start it the sim goes to the map screen and won't do anything else. I have the most recent software...
Started by marcelbrabson on
, 5 posts
by 4 people.
Answer Snippets (Read the full thread at lockon):
Now after I set I set up a mission and start it the sim goes to the map and when you start the mission....
It worked fine at first.
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I know that this is just a Beta version but I'm having a problem with the mission editor. It worked fine at first. Now after I set I set up a mission and start it the sim goes to the map screen and won't do anything else. I have the most recent software...
Started by marcelbrabson on
, 5 posts
by 4 people.
Answer Snippets (Read the full thread at eagle):
Now after I set I set up a mission and start it the sim goes to the map and when you start the mission....
It worked fine at first.
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Open up your DW folder and double click on the "Manual" folder, there you find the Mission Editor manual.
To many people who don't know there is one, so can some body make this a sticky?
Started by Fish on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at subsim):
Update to manual errata:
Mission Editor Manual, page 49 (Trigger Activation: Kill)
Incorrect.
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Has anyone made a mission that starts before 01/01/1938? Any date before that time makes the date roll back to 01/01/1940. I am trying to test something that requires mission dates done in the WW1 time frame. Any help will be appreciated!
Started by leadtail on
, 5 posts
by 3 people.
Answer Snippets (Read the full thread at subsim):
Im pretty sure the mission editor is limited to the shown dates only so it resets when you go = 1914, can I make a mission set up in the editor for 1938 then edit it by hand and change the 1938 I make 1938 = 1914, can I make....
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Hi,
this is my first post on this forum, so I hope you are glad that it's a problem solution to a niche game, a game which I like very much.
It's actually quite easy to get the Mission-Editor to work.
Open the missed.bat in your .../steam/steamapps/common...
Started by McSChwoartZ on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at steampowered):
It will then load the level in the game.
Just hit the X to exit editor..
Also noticed..in the editor is a run level when you hit run level.
Worked great..thanks for the heads up..
Into it after editor..
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