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Does anyone know what language/platform the new Kindle SDK will support?
Started by Ralph Stevens on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
Of course, ....
This could imply the use jibe with Java.
Unfortunately, that doesn't seem to include much detailed info on the KDK other than the development platform including emulator appears to be cross-platform (Windows, Linux & Mac).
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After installing the S60 3rd Edition FP1 Platform SDK , with the Carbide C++ IDE ,
you can build programs for phones that support:
3rdE-FP1 but can you also target phones that support the following?
3rdE 2ndE-FP3 2ndE-FP2 2ndE-FP1 2ndE 1stE
Started by Jeremy Rudd on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
I would have thought compatibility any newer SDK should be able to build for an older release..
Are not using any fancy FP3 settings then having one 2nd SDK is enough.
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Hi,
Language codes are in the form "en-US "," de-DE " or " sl-SI " for English US , German and slovakian respectively. Whether there is any #define s present in PLATFORM SDK 6.1 for language codes. Its better if i got these values instead of using Hard...
Started by Santhosha on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
There are no # defines present for language....
That's a number, you can compare it with the value produced by the MAKELCID macro .
You could use GetUserDefaultLCID() instead.
There are no defined strings - you are supposed to use string literals for these .
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Ask your Facebook Friends
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I have written something that uses the following includes:
#include <math.h> #include <time.h> #include <stdio.h> #include <stdlib.h> #include <windows.h> #include <commctrl.h>
This code works fine on 2 machines with...
Started by Mikle on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
The platform SDK usually.
You need to distribute the versions that you built with .
That is to blame.
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Hi, I am trying to capture images from multiple web cams simultaneously and save them automatically with minimum delay using C++. I also want the program to be able to alter the parameters of the web cam when ever needed. I was hoping to build Direct ...
Started by Aks on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Check unicode vs multibyte, and also check the settings for runtime (static or dll) wchar_t built in yes/no, calling convention... .
You can use either multibyte or unicode, so long as you have the same settings in both the base class project and the amcap project .
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I want to use NSCalendarDate, which exists in
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.2.1.sdk/ System/Library/Frameworks/Foundation.framework/Versions/C/Headers/NSCalendarDate.h
but is not present anywhere under
/...
Started by edoloughlin on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Doesn't exist in iPhone SDK:
Important: Use of NSCalendarDate strongly discouraged.
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It looks like Tivo may get back into the game of supporting 3rd party application developers. This is good news, and it's about time. I never understood why they stopped supporting the HME SDK.
More info here.
http://www.gizmolovers.com/2012/01/1...-platform...
Started by spocko on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at tivocommunity):
3rd party developers often proved they could surpass....
I'm probably wrong, but I always figured TiVo abandoned earlier 3rd party developers because they were afraid of the competition .
Hopefully TiVo will not abandon it this time.
I have high hopes for this.
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Hi,
I have downloaded "android-sdk_r04-windows", after unzip I tried to install "SDK Setup.exe", but i got following error and nothing was installed.
Downloading Android SDK Tools, revision 4 Download finished with wrong checksum. Expected 1357f66cb93...
Started by Rishabh on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
To:
Download and unpack SDK Install ADT Eclipse plugin Point ADT to SDK location ( Window -> Preferences -> Android -> SDK location ) Use Window -> Android SDK and AVD Manager to install selected SDK revisions....
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I have an iPhone app that heavily relies on the OpenCV library; as such, I've compiled a static version of this library for inclusion with my app. The instructions for doing this are relatively straightforward: Using OpenCV on iPhone . The only gotcha...
Started by pix0r on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
IPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk is not in your library search path but that would.
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SDK: What is it exactly? How it could be useful? Is it necessary for a developer?
Thanks
Started by odiseh on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Typically an SDK will include:
API and / or achitecture dcumentation or helpful to developers....
The contents of an SDK build software for that platform.
By a platform vendors to enable development on that particular platform.
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