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Discussions about player models animations

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Hi people ! Original Post : Well I'm pleased to announce you that I finally succeed in implementing new anims in our favourite (tennis ) game ! It was hard but now I think I got it. Just remember that I'm not a professional and I do this for fun so don...
Started by on , 15 posts by 9 people.  
Just for the people who wonder, I have some animations in....
I'm trying to fix that...
Wow! glad someone has finally managed some new animations Will try them now artefact in both beginning and end of the anim.
Haven't tried yet but..
I want to bring this up because animations can really make a game attractive to new people and if they look bad then it doesn't give a great first impression. For example if you have a trailer and you see really poor animations, you tend to not want to...
Started by on , 13 posts by 12 people.  
Animations are some of the things that really get perfect at the latest moments, everything else must I forget what it was, ....
To BF3's I see the player models ducking down when running just like real soldiers in war would do that.
Diablo 3 - RMAH Delayed, Hotfixes, Battle.net Balance Reminder, Constructive Posting, Blue Posts, and Thorns Affix Wrathion Pandaria Introduction Quest Audio ( Spoilers ) While the details aren't much clearer than the previous post about Breath of the...
Started by on , 20 posts by 20 people.  
Recycled cata models.
This exactly.
Praying for something different.
Either that or give us a glyph so we can continue looking like ourselves when we excitement went down the drain .
models for ascendance.
Ask your Facebook Friends
I'm a dance teacher and I was thinking of writing some code to produce 3D animations of dance moves from choreography stored in a database. The dancing to data model representation I could write but I know nothing about graphics programming. I wondered...
Started by on , 10 posts by 10 people.  
The....
How are you going of geometric processing.
Then it's just a matter of scripting the animation of the model, learning the codeI dont think having a human model with an ainimation API is your biggest hurdle.
models in it.
One of the interviews mentioned that the dwarf model updates MIGHT be ready in time for release. I beg you, if at all possible, do this! I love dwarven lore and playing dwarves and pretty much everything about being a dwarf except the stiff model and ...
Started by on , 12 posts by 11 people.  
Answer Snippets (Read the full thread at battle):
After ALL of that is finished, they'd have to create animations that share the base ....
Updating the models won't for every single model and texture.
Overall, but they may decide to release the model updates as they're done.
Hi, I want to change player/zombie models without making peoples download the models , so it's possible to use valve default models ?
Started by on , 10 posts by 6 people.  
The problem is that HL1 models have different animations than cs models, the result from the "valve" ....
Yes if you will use the normal player models and about the zombie i dont thing there is a normal" directory in cs.
So do you think that the next games on the 3DS will use 3D models instead of Sprites? So.. I was wondering... do you think that GF will switch to 3D models when they make the leap to the 3DS? I honestly think they will what with the Pokedex3D and all ...
Started by on , 15 posts by 11 people.  
On the animations go to waste, only to have 3D models become the standard even before Generation VI? What point on the animations go to waste, only to have 3D models become the standard even before Generation VIRe: So do you....
Title says it all really. I'd like to run a female worgen, but I can't get past the trainwreck of a face. You already have the alpha models, just need to put them in as an option. Make it so. Seeing how as the previous thread is very nearly capped, I ...
Started by on , 20 posts by 12 people.  
Answer Snippets (Read the full thread at battle):
Have.Female worgen alpha model supporter / fan 04/28/2012 01:55 AM Posted by Whoppermeal I thought into this issue we are suggesting here or they probably already have.Female worgen alpha model supporter, I reckon male's fine for the moment....
Re: So do you think that the next games on the 3DS will use 3D models instead of Spri Originally Posted by Articwolf10 The Handhealds are slowly catching up to the consoles in terms of graphics... Hell the next system ( 4DS? ) might even be on par with...
Started by on , 15 posts by 10 people.  
A first them some new animations....
I don't think Gen VI should see a complete change from sprites to 3D model.
Of them look lifeless, but give them some new animations then(fool around with older models models is a bad move.
Http://www.kickstarter.co...ntertainment/grim-dawn $344,217 -> 6 days left $350k Dual wielding pistols (feature tech and new animation set) $360k 25 extra pieces of unique item art $375k Additional end-game boss monster (total of 2) lurking somewhere...
Started by on , 30 posts by 8 people.  
Answer Snippets (Read the full thread at evga):
$412k 2 additional monster types (models and animations) $425k Three large, high (models....
$412k 2 additional monster types (models and animations there will be a big push.
A poll for you to vote the one you want most .
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