|
Are public events asynchronous? Do they execute on a separate thread?
Started by SuperSuperDev1234 on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
If the event is raise by some....
This means, if the event is raised by the GUI thread, the event handler's for that event are executed in the GUI's thread.
They are executed in whatever thread the event is triggered by.
|
|
Why doesn't Ext.Container provide a click event? I thought I could simply add a listener to the config passed to the constructor, but click is not a public event for Ext.Container. I understand I can add a click listener to the DIV created by the container...
Started by Upper Stage on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Sometimes DOM events are propagated through a component when it makes.
DOM event on every component.
|
|
I see alot of code that just calls the eventhandler like so:
if( OnyMyEvent != null) OnMyEvent(this,"args");
But in this article C# Event Implementation Fundamentals, Best Practices and Conventions By Jeffrey Schaefer: 7) Event Raising Code on CodeProject...
Started by CS on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Please, fail fast !
Setting the error within the event arguments is more expressive, the subscriber ....
Catch (Exception) must be avoided.
From code you don't trust, this code should not be called (event or not) directly from trusted code.
|
Ask your Facebook Friends
|
I have the function below. Everything works fine except for the Push, Pop and Remove method. These method should be called by the event-handler. This event is fired by the google maps api.
The problem is that when the event is fired, these method are ...
Started by Davide Vosti on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
event) { if (!IsDoubleClick()) { var point = map.PlaceMarker(new WayPoint(event.latLng("click", function(event) { if (!IsDoubleClick()) { var point = map.PlaceMarker(new WayPoint event handler it refers to that function calls this....
|
|
Posted 07 November 2011 - 12:58 AM
I noticed a "Sensitivity" setting when adding events. I don't know if it's called like this in the english version, that's the place where you mark your event as Normal, Confidential, Private, ... I thought this had ...
Started by Fafner on
, 15 posts
by 3 people.
Answer Snippets (Read the full thread at pocketinformant):
Am I missing down to PI with the correct private ... .
Field, Google seems to ignore it, it still doesn't differentiate between public and private (guess "normal" should be equivalent to "public" and the other ones equivalent to "private"?).
|
|
Suggestions to deal with Public Event Photography Harassment? Hello everyone!
I just wanted to find some opinions on how to deal with a situation i find myself in where another professional photographer is harassing me at sporting events by taking multiple...
Started by EagleEye24360 on
, 15 posts
by 11 people.
Answer Snippets (Read the full thread at thephotoforum):
If you are still having photos....
Brush it off If you do not wish to have photo's taken of you, your best solution is to not venture out into public.
But regardless, there isn't much you can do because of it being a public event.
|
|
WaW FH2 Pubby Friday - a public play event A nice suggestion that came from the "recruit new players" thread is to fire up the public server again and populate it at regular times during the week.
We probably can't have it filled everyday like the other...
Started by [WaW]TC|Avrojet on
, 30 posts
by 15 people.
Answer Snippets (Read the full thread at myinternetservices):
Re: WaW FH2 Pubby Friday - a new event *cough* Friday evening would probably work out better | 68D|Pv w00ter Re: WaW FH2 Pubby Friday - a new event We could add a second timeslot for the american event But the server will be open ....
|
|
Hello.
Is it possible in C# to connect one event to another so emitting first event will emit second one? The only way i can see is to create a stub function that will emit second event and connect the first event to this function. Compiler do not want...
Started by Eye of Hell on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Private event EventHandler _onExit; public void AddOnExit(UI ui, EventHandler e) { ui.OnClick += eYou could do this by hiding the underlying event for Logic and then controlling calls to Add/Remove which require a UI parameter.....
|
|
So I have been thinking of ideas for possible Spacesim related events next year. Please add some ideas that you may have. Next year is gonna be a whole new year and I want spacesim to be more popular than Rutger! (excuse the minor blasphemy of course ...
Started by Naue2000 on
, 30 posts
by 7 people.
Answer Snippets (Read the full thread at spacesim):
If electricity is made by electrons, is morality made....
No longer [CENSORED].
Planetarium Demonstrations, everyone loves those
Liquid Nitrogen Marshmallows
Making an awesome video of some sort to show at an assembly Nick Eglin
Deputy Education Commander .
|
|
I understand the advantages of using the EventHandler/EventArgs pattern for events, it does however add a lot of overhead.
public class FooBarEventArgs : EventArgs { public int Arg1 { get; set; } public string Arg2 { get; set; } } public event EventHandler...
Started by chris on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
To intermix them? Support: are you using any supporting features with the event loop (loging, undo not following the regular event & event handling pattern (using EventHandler/EventHandler) will throw/your project you should stick....
|