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Posted Today, 09:29 AM
I am looking for ways to make real-time shadows to be seen in my game. From the things I've read 'shadow-mapping' is the fastest running (although not the most realistic) method.
I'll try to describe this method: In this method,...
Started by wosci on
, 2 posts
by 2 people.
Answer Snippets (Read the full thread at yoyogames):
I'd recommend using shadow volumes if you have only a few very.
Posted Today, 10:16 AM
wosci, on 12 May 2012 - 02:29 AM, said:
I am looking for ways to make real casting shadows onto dynamic objects.
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Started by małe_licho on
, 15 posts
by 7 people.
Answer Snippets (Read the full thread at gadaczka):
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