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.NET 3.5 Visual Studio 2008 Team Edition I have an XML file that I've added to an assembly via the Resources tab of the project's properties; and have marked the Access Modifier as public. While running in debug mode, there are no problems referencing...
Started by on , 3 posts by 3 people.  
I run a 64 bit dev....
Since I reference some 3rd party DLL's that require 32 bit, the Any CPU build on Release modeHmmm....
Apparently, when I added the resource file the platform build for release mode changed to Any CPU.
Platform.
Hi, I've written a c# windows app, that performs some DB intensive operations. (MySQL connector v6). When running the project in Debug mode, everything works fine. However, when I run the prject in release mode, it sometimes quits operation midway - with...
Started by on , 3 posts by 3 people.  
On your exception handling, log the error (application log....
If that doesn't give you anything, wrap the entire app in a try/catch block .
If it is bombing on a .NET error, it will likely be logged .
Bobby is correct in asking about Application Event Log.
I have two different styles for my window: Regular - window has title bar and can be moved/resized Fixed - window has no title bar and is fixed at the center of the screen The window is too wide for either of the monitors on my development machine, but...
Started by on , 7 posts by 7 people.  
Application.Resources your debug and release style + a instance of the StylePicker and set the ReleaseStyle.
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How do I set a single C# project to always build in either Release or Debug mode regardless of the solution target mode?
Started by on , 3 posts by 3 people.  
Specifically in Debug uncheck.
Inside the Build Options, make the settings the same for Debug and Release.
Specify the project configurations used when the solution config is in 'Debug' or 'Release'.
Is assert(false) ignored in release mode (VC++)?
Started by on , 6 posts by 6 people.  
See assert (CRT) I think for Release builds in ....
If compiling in release mode includes defining NDEBUG, then yes.
I was taught.
Which defined their own assert macro, and it triggered in both debug and release mode.
What's the easiest way to programatically check if the current assembly was compiled in Debug or Release mode?
Started by on , 3 posts by 3 people.  
I hope this be useful for you: public static bool.
Behavior between debug and release builds you should do it like this: #if DEBUG int[] data = new int; } The Debug.Assert will not be included in the release build.
In ASP.Net, if I set up a web application I can configure it to be in release mode but with a website I can only set the configuration to be in debug mode . Why is this?
Started by on , 5 posts by 5 people.  
<compilation="false" for release..
Site's debug/release is controlled by the Web.Config file: <system.web> ...
I usually test my code locally on my work machine and then move it to development environment and then finally to production environment. What is the best way to use debug/release mode for this scenario? Do I only need to care about debug mode in my machine...
Started by on , 5 posts by 5 people.  
Customers will only actually see the ....
Release mode siginificant testing of Release mode as part of your development process.
When releasing / publishing an application you should do so in Release mode.
The TRACE macro can be used to output diagnostic messages to the debugger when the code is compiled in Debug mode. I need the same messages while in Release mode. Is there a way to achieve this? (Please do not waste your time discussing why I should not...
Started by on , 4 posts by 4 people.  
In order to implement the full TRACE functionality in release mode you.
And in release mode that is defined as: define ATLTRACE OutputDebugString just takes a single string.
In MFC, TRACE is defined as ATLTRACE.
I use MSVC++ 2005 x64. Some code work incorrectly in release optimizing mode. So, I want to make test for that code. Problem is, my test code run only in debug mode. (I dont' want mix test code in product code.) So, Can I declare some part of code to ...
Started by on , 4 posts by 4 people.  
"Release.
Properties -> c++ -> optimisation, then set the optimisation level for that file .
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