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Hello,
could you point me to docs/snippets/blogs, which explain how to record Apple lossless audio files on the iPhone, please?
I've inspected the audio recorder example from the Apple Dev Center, but couldn't figure out, which setting I have use for ...
Started by Stefan on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
The iPhone OS supports recording a .caf file using a number of different compressed audio encoding formats:
Apple Lossless - kAudioFormatAppleLossless
iLBC....
Take a look at the SpeakHere example on the Apple iPhone Dev center.
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I am looking to determine whether an internet connection is available on the iPhone. It doesn't matter for the app whether it's wifi or EDGE or whatever.
Using the code from the SeismicXML example doesn't seem to work and the Reachability example code...
Answer Snippets (Read the full thread at stackoverflow):
Seems like a common way to have an app rejected...... .
Reachability, &flags); CFRelease(reachability); if (!receivedFlags || (flags == 0) ) { // internet not available } else { // internet available }
Well, hope this helps someone anyway...
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Pictures of Apple Sixth-Generation iPhone Point to Bigger Display, Unibody Case, Lack of 30-pin Connector
Started by Wolverine on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at creativx):
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Ask your Facebook Friends
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I don't want my app to probe the nether parts of the iPhone... just use the modem to send a simple SMS message. Is this a deal-breaker with Apple? Why?
I'm considering a workaround where outgoing SMS are routed to a URL I set up to bounce the message ...
Started by Hank on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Besides, interacting with something low-level like a device seems to be something Apple://stackoverflow.com/questions/10848/how-to-programmatically-send-sms-on-the-iphone
basically, you can open the sms app but you'll have to route....
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Hi,
I'm developing a game for the iPhone at the moment and I'd like to offer the player the option to submit their high scores to my server. The gameplay itself does not require internet connectivity.
What's the best way to handle this, just make the ...
Started by Dave on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Complex reachability code (like the apple example) sounds like overkill for uploading a high-score table..
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I'm working on an iPhone application that makes a few calls to web services. I posted this application on the Apple store but it got rejected (and rightly so) since there was no error message displayed to the user if no Internet connection is available...
Started by givp on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
You would use portions of this code in your application to determine to get a internet connection....
Apple Developer Connection has a sample application ( Reachability ) that uses the System, EDGE/3G or no Internet connection.
Indefinitely.
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On Tue, 23 Feb 2010 04:43:37 +0000, ab9991 hotmail <ab9991@hotmail.com
Is there a way I can use my PC's internet connection to surf on my iPhone?
_________________________________________________________________
We want to hear all...
Started by ab9991 hotmail on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at omgili):
Groups.yahoo.com/group/apple-iphone/
<* Individual Email | Traditional
<* http://groups.yahoo.com/group/apple-iphone/join
(Yahoo! ID required)
<* apple-iphone-digest@yahoogroups.com]
---------....
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I am using NSURLConnection in an iPhone app as so:
NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest: request delegate: self];
The request has been setup and works properly, but I want to be able to provide a "connection not available" ...
Answer Snippets (Read the full thread at stackoverflow):
The way that the TCP stack on the iPhone works is very different from what should.
This works for me and is taken from apple seismic xml project:
- (BOOL)isDataSourceAvailable the desired result.
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I need to know what internet connection is available when my application is running. I checked out the Reachability example from Apple, but this differs only between wifi and carrier network. What I need to know is what carrier network is selected, UMTS...
Started by catlan on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
You could take a guess at what kind of network you are on by checking the latency of a round trip to your server... .
If you want this feature, file a new bug and mention that this is a duplicate of bug 6014806 .
Currently, this information is not available.
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I would like to check to see if I have an internet connection on the iPhone using the cocoa touch libraries.
I came up with a way to do this using an NSUrl. The way I did it seems a bit unreliable (because even Google could one day be down and relying...
Started by Brock Woolf on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
This:
http://developer.apple.com/iphone/library/samplecode/Reachability/index.html
Apple supply sample that requires an internet connection in separate threads (I recommend using NSOperation the user that a connection could not ....
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