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I wish to give an effect to images, where the resultant image would appear as if it is painted on a rough cemented background, and the cemented background customizes itself near the edges to highlight them... Please help me in writing an algorithm to ...
Started by on , 4 posts by 4 people.  
Emboss = shift(texture_mod, 1,1 difference to alter the V channel... .
This give the 3D lighting effect.
This is the difference of the texture slid up and right one pixel (or however much you like), and the same texture slid .
The lighting effect.
Haunted mansion loading area lighting? #1 Dminor The Great Pumpkin Join Date Jul 2006 Location Sherman Oaks, CA Posts 397 Haunted mansion loading area lighting? – 02-12-2012, 11:11 PM Tweet Does anyone know how they create the ripple lighting effect that...
Started by on , 10 posts by 4 people.  
#7 Dminor The Great Pumpkin.
If this makes more sense And you'd do a few of those to get a better effect.
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Posted 07 February 2012 - 05:44 AM Right now I am working on PSV orifice size calculation. There is a PSV having load = 757573 kg/hr for which caculated orifice area is around 1437.28 cm2. There are 6 PSVs on line. As per API 526 maximum orifice size ...
Started by on , 5 posts by 4 people.  
Is there any PSV having effective orifice area more then 167.7 cm2 as per API? I have heard about PSVs having orifice designatin 8 FB1 10 (Orifice Area = 268.128 cm2) and 8 FB2 10 (Orifice Area....
In 6 online PSVs, as per API.
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Obscure creates total concealment in a 5ft radius at rank one and additional ranks move the radius up one step on the Time and Value Progression Chart . Is there a way to change the effect area from radius to cone (ie. 5ft cone at rank one)? My thoughts...
Started by on , 8 posts by 4 people.  
UP describes "Instant" as: "An instant....
Fade 2 (5 minutes) Extras: +0 Effect (Cone) Flaws: -2 Duration (Instant), -1 Range (Touch) What Feats: Slow Fade 2 (5 minutes) Extras: +0 Effect (Cone) Flaws: -2 Duration (Instant), -1 Range (Touch.
I like 3e 's scale of range and the area of effect the best. In my opinion it was the refinement of what came before. 2e I remember being confusing as it alternated in the unit of measurement used, I think everything was feet except for ranged weapons...
Started by on , 5 posts by 5 people.  
Answer Snippets (Read the full thread at enworld):
I always allowed outdoor ranges when the indoor....
This made sense because you can fire an arrow (or throw a javelin) much farther when you can arc the shot .
Yards were used outdoors while feet were the norm indoors .
Missile weapons in 2E worked much like 1E.
Had a strange occurance today that I wasn't sure how to resolve, so I ruled what made sense at the time but I want to have it aired here for confirmation and clarity. When do certain "area effect" powers become active? Not sure how else to phrase that...
Started by on , 7 posts by 7 people.  
A character may continue its movement....
A character gains Earthbound as soon as it enters into the Aerial Bafflers area of effect.
The way I have seen these ruled is when does the qualifer come .
Move outside the area of effect.
Should I play through Mass Effect 1 or just jump straight to Mass Effect 2? I mean, are the story elements that carry over that significant (without spoiling anything). Because I haven't touched ME2 yet and heard that the combat was superior. It would...
Started by on , 15 posts by 11 people.  
Answer Snippets (Read the full thread at protf2):
But if you wanna....
Re: Should I play through Mass Effect 1 or just jump straight to Mass Effect 2? Actually, whether: Should I play through Mass Effect 1 or just jump straight to Mass Effect 2? It's worth playing through systems.
Minimum solo queue rating of 1800+ in season 1 or 2. Must be willing to win in most of the games. No depressed children Will not be adding people who don't take critism well Will not be adding people who give up hope and surrender once when THEY think...
Started by on , 4 posts  
Add me in game +0 bump +0 please post below +0.
Award points for dying in an objective. - Gives a further incentive for players. - Rewards those who make the effort to get inside the capzone, but by some stroke of bad luck die. - Encourages players who enter a capzone to fight through it and clear ...
Started by on , 4 posts by 4 people.  
I believe rewarding points....
I said to myself "Hey that's bull****" or something to that extent .
I was coincidentally playing Apartments earlier and died while taking Propaganda House just before we fully captured it .
Just want to say I love these ideas.
Asalam o alaikum Part 1 Link Tutorial: Rain Effects In this tutorial, we will learn how to create a rain effect in Photoshop. You will also learn how to create a reflection and a water splash effect. Step 1 First of all, open the image on which you want...
Started by on , 12 posts by 6 people.  
Step 14 Now we’ll create rain spatter ....
You will get reflection on the area you erase by doing so.Layer fill 72%.
Step 8 (How to create a reflection and a water splash effect) Water splash Brushes http tool’opacity 20% and erase patches .
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