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Discussions about cleo script

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How to keep cleo script close source
Started by on , 4 posts  
Don't want others to decompile your Script then you may use a Weakness of SB The Game read only those Opcodes which come in its way but SB have to Read each & every byte of Script so put something Corrupted/unreadable data in such a way....
I have a cleo parkour mod. When i start game , game crashing on loading screen. Error: 2F2F at offset 0 . Please help ! What Is WRONG? Cleo script: CODE {$VERSION 3.1.0027} {$CLEO .cs} // MAIN 0000: NOP thread 'TRICKS' TRICKS_439 wait 0 if 8818: not actor...
Started by on , 6 posts  
Hey guys, can someone try and make this script play a sound file named "TURBOBOOST.MP3" which is in the "...\CLEO\PLAYLIST" folder. I wanna make it sound like the Turbo Boost from the Knight Rider Mods (but I've made my own sound ; I didn't steal it) ...
Started by on , 3 posts  
Script Made by Bennington and Has no any problem executing the script.
Can Someone Also Find The Original Author.
Ask your Facebook Friends
This is strange my script keeps crashing can someone please help me CODE {$CLEO .cm} :TestMiss_1 03A4: name_thread "drugwars1" 0050: gosub @TestMiss_main_1 00D6: if 0 0112: wasted_or_busted 004D: jump_if_false @TestMiss_end_1 0050: gosub @TestMiss_fail...
Started by on , 3 posts  
Hi! I'm doing a new version of one of my mods, and it worked fine without errors until I changed something. The game doesn't crashes, but the script jumps to an incorrect label. Here's the script: CODE // This file was decompiled using sascm.ini published...
Started by on , 10 posts  
Here's the script: The problem it's when the script reach the label called "SWITCHCJ_874" (I'm not sure if the script reach this), because....
The game don't crashes, but the script jumps to an incorrect label.
I changed something.
Is possible to use cleo scripts in mta... i found a script for sparrow, can i use it in lua? scripter & owner of ROAD Return Of Acient Detroit
Started by on , 3 posts by 3 people.  
My ingame nickname is: Castillo.
STALKER project in development! No, MTA doesn't support Cleo MODS.
Does anyone know where I can find info about the structure of a cleo file. I want to know what globals and locals compiles in. And what jumps, gosubs, thread names etc. compile in to. Is there also some sort of documentation of opcode's hex values. I ...
Started by on , 13 posts  
But for example, a CLEO Script has local offsets, so the offset is negative, so for exampleSanny compiles perfectly....
Grand Carma Races [CLEO] Get 15 races through the Grand Carma maps GTA San Andreas modification This is a modification from the original ZAZ's N-Races CLEO mod . With it you may do 15 races against opponents and get 5 savepoints through the Harmalarm'...
Started by on , 12 posts  
Exceed the limits !! nice method but there's a problem because of the script addons, the file size is to big take note to sannys compiler message "largest Script", your script have 48 305b it should bug of your script but ....
Oksus Cleos For reality GTAGarage - 2-Color Main.scm [FINAL][MAIN.SCM] Allows secondary car color to be changed on any vehicle which enters TransFenders or other tuning shop. No need for starting new game in most cases! GTAGarage - AmmoLimit [FINAL] Allows...
Started by on , 20 posts  
Video coming really soon, SannyBuilder forums or what? And....
HUD & Radar Enabler by yourself, SannyBuilder forums or what? And something about Cleo-mods...
Anyways ! Can you create a script so that radio is always off in vehicles? Alright.
This CLEO mod lets you get drunk at the Malibu Club for $100. The drunk effect is exactly like "Boomshine Saigon": the screen will be washed out, the camera will wave around, and your handling of cars will be impeded. Over time, the effect will wear off...
Started by on , 20 posts  
Another awesome cleo mod by spaceeinstein nice job mate I remember this feature from All in One Mod location theres a chance he could get a wanted level Another Fantastic Script, it could be done to something much better than being just ....
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