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I am relatively new to game development so I decided I wanted to create a hobby project from scratch for both experience and entertainment. The specific game is similar to poker known as Three Card Brag . The game is played in the movie Lock, Stock and...
Started by on , 3 posts by 3 people.  
And in practice thats how every successful online game I've seen....
EDIT: -Summary- Its a long read, but basically, through TDD from a purely theoretical point of view its a solid design pattern, I guess.
Classic bowling game problem.
Please use this thread to discuss Competitive Gaming, Game Design, the Video Game Industry, and any other related topics. DO NOT USE THIS THREAD TO BASH MLG or the MLG Staff. CONSTRUCTIVE CRITICISM IS FINE. HOWEVER, REFRAIN FROM JUST BASHING MLG. IF THIS...
Started by on , 20 posts by 9 people.  
Are video game developers trading trend in all areas of the video game industry? I'm back....where my bros at? Video game piracy said: Video game piracy: Is it good....
On Topic Now....
To go a couple hours without the other one.
Is the MVC design pattern used in commercial computer games? Particularly with regard to high performance games I am curious if there have been any commercial users of MVC in the games industry?
Started by on , 4 posts by 4 people.  
The end....
The game view is also a set physics and AI, etc.
The game world (model) is typically a set of entities positioned in some virtual space.
In a game, those two worlds are much closer to each other.
Are calculated or stored.
Ask your Facebook Friends
Are there any high level explanations on how to go about designing a game for the iPhone? How about open source examples for something like pacman, etc?
Started by on , 4 posts by 4 people.  
On Stack Overflow, with answers that point to some useful iPhone game development resources: "What resources do you recommend for game programming on the iPhone?" "Iphone Game Development" "Are there any Open-source iPhone applications....
I've tried to develop a 2D game with C++ in the past using mere objects, however, in the design process I don't know how and what parts of the engine I should split into smaller objects, what exactly they should do and how to make them interact with each...
Started by on , 5 posts by 5 people.  
Give this a try: http://www.devmaster.net/articles/oo-game-design/ Eberly's 3D Game Engine Architecture and 3D Game Engine Design are rather heavy on the theory, but cover all of the bases quite you need a game....
Iam creating a Flash AS3 based Poker game for my company. Some like zynga poker, what are the best design patterns that I can use in my game. All suggestions are welcome, I am looking to create a good designed game which can support huge number of players...
Started by on , 3 posts by 3 people.  
You'll want a beefy server to handle game transactions and the like.
With the flash portion, hopefully.
As a developer and gamer, I usually get bored with some problems of designed games. Here is my list: 1) Games that cannot be paused; 2) Games without sound volume control; 3) Games with long opening videos but without a feature to skip the video (especially...
Started by on , 30 posts by 28 people.  
Non interruptable....
That the worst problem in game design is the need to "stretch" the game to meet some metric of "not being represents a serious problem in game design, as indeed it does in any software design.
I am currently in the process of needing to create game content for our student project. I need to create a desert environment that we will export then load into our game. I am not a designer, although I am being forced into the role. The environment ...
Started by on , 9 posts by 9 people.  
The last....
Additionally the data generated could be potentially huge, making the stored the in game engine.
Our terrain editing tool also supported package and into the game.
If you don't want to actually create a full featured game.
Hi Everyone, I have to write a multiplayer pacman game in Java for a university assignment and I'm after some feedback for my design so far. So I'm trying to go down an MVC style and this is what I've sketched out . I've never designed anything using ...
Started by on , 3 posts by 3 people.  
Since this is your....
Having an Entity that defines some basic of your game.
As an overview, you will be trying to separate how the game is represented internally (the model everything you need to model the current state of the game.
We're a team of a designer and a programmer. Me, the programmer, is hopeless on design of all sorts, so the user interface of the game must be created by the designer. We were thinking of a main screen, where the character walks around, a small minimap...
Started by on , 7 posts by 7 people.  
For....
I Would recommend you read up on J2ME game development never been impressed by it.
Will also have to learn something about game development, how to produce textures that will work fine and Sprite related classes that you can utilise.
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