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Could some one provide me some good resources for development using DirectX in C#?
Started by on , 4 posts by 4 people.  
Also there is an open-source framework called SlimDX: http://code.google.com/p/slimdx/ Microsoft's XNA uses DirectX, it is designed to make DirectX/Game programming....
There is an old port of DirectX on C# in DirectX SDK from MS.
I am getting the Following problem when i try to initialize the directx SlimDX.Direct3D9.Direct3D9NotFoundException was unhandled Message="Direct3D 9 was not found. Reinstalling DirectX may fix the problem code: Direct3DEx m_d3dEx = new Direct3DEx(); ...
Started by on , 3 posts by 3 people.  
When was the last time you installed DirectX, and what version? Also, what version of SlimDX are you using? I'm thinking that the version of DirectX you have installed is earlier than the version DirectX SDK, as well as the latest....
What is in your opinion the best game programming book using OpenGL and DirectX?
Started by on , 6 posts by 6 people.  
Just search around Amazon , read reviews, and figure out for yourself which book would suit your needs ... .
Also, most good game programming books use DirectX (unfortunately).
Probably going to need to pick one; OpenGL or DirectX, not both.
Ask your Facebook Friends
On Windows 7 / Vista how can I determine what DirectX version is really supported by the GPU?
Started by on , 4 posts by 4 people.  
In case you were wondering if it also supports older versions, here's a... .
On the "Display" tab: Use GPU-Z though it will only tell you for what type of DirectX it was designed, so that's often the DirectX version at the time of release.
The subject speaks for itself. Does XNA effectively replace Managed DirectX? We have a few projects using managed DirectX in VB.NET. I was considering porting one over to XNA, but wonder whether it's worth the effort. Thanks in advance for your time.
Started by on , 3 posts by 3 people.  
Managed DirectX is "just" a managed wrapper over the APIs, so you have more freedom provides managed wrappers around the latest....
Does XNA effectively replace Managed DirectX? According to the wikipedia entry for MDX it does to get started.
I want to learn to do some DirectX 9 and 10 programming in C++ . Could anyone suggest me some good books to start with for a beginner in DirectX and at the same time, some reference books for DirectX 9 and 10? I have a background in standard C++ programming...
Started by on , 6 posts by 6 people.  
You can find the latest DirectX....
If you're familiar with C++ I would recommend you take at look at the latest DirectX SDK.
I found that Riemers tutorials were a good place to get started with DirectX and XNA in C++ and C# at Amazon .
How can I draw a 2D rubber band rectangle in DirectX? Preferable using C#.
Started by on , 3 posts by 3 people.  
I believe DirectDraw, the "old school" way of doing 2D in DirectX.
This "with DirectX" are a bit harder ...
What is the version of DirectX that is installed by default with Windows XP SP3? Google did not yield convincing results on this.
Started by on , 3 posts by 3 people.  
It seems that the last change for XP was in SP2 - which was indeed DirectX 9.0c, as Raghu states..
In MSDN that confirms the version of DirectX included with each Windows OS and Service Pack release.
How do you initialize the vertex buffer and index buffer for a cone in DirectX 9 in C++?
Started by on , 4 posts by 4 people.  
Obviously the more points you....
At the other end you have a circle.
A cone has a single point at one end.
Well its fairly easy.
Most professionals draw it using CAD tools which have the ability to save the mesh in a format that can be understood by DX .
What is the best book for learning graphics in c# with directx
Started by on , 3 posts by 3 people.  
You become good by learning the ins and outs....
There are only so many API calls in any given graphics library .
But, whichever technology you choose, you learn by doing.
You'd have to be more specific as there are now a variety of ways to do graphics in C# .
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