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Is there a solution for X^e+Y^e=Z^e, where X,Y,and Z are whole numbers and e is the base of the natural log?
I know, due to Fermat, that no whole number solutions exist for whole number exponents greater than 2, but e isn't a whole number (2.718281828...
Started by SCRawl on
, 4 posts
by 3 people.
Answer Snippets (Read the full thread at stardestroyer):
I would guess that it is hard to prove/unknown it for a specific number like e .
It is false in general for irrational numbers tough (and quite easy to prove) .
I thought it was untrue for Rational exponents in general cant remember why tough .
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I have blogged the equasion Vo = dv (e^-t/RC)
solved for each variable as my blog #3
This is merely a convenience that you can point to when helping people with RC and time, or just a way to avoid deriving the various forms when you need one.
This has...
Started by #12 on
, 1 posts
by 1 people.
Answer Snippets (Read the full thread at allaboutcircuits):
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On Mon, 26 Jan 2009 06:01:20 -0600, "noBadCAD" <no@bad.mail
... however if you prefer an 'equasion' <g
turns = 50
r_ = .25
theta = 360 * t
r = 5 + r_ * cos(theta * turns)
z = r_ * sin(theta * turns)
Started by noBadCAD on
, 6 posts
by 3 people.
Answer Snippets (Read the full thread at omgili):
As a point of interest, this equasion will produce this
with a few other equasion....
Peter On Mon
A very prompt reply indeed and thanks again .
The equasion was exactly what I needed.
NoBadCAD" <n...@bad.mail
Thank you very much.
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Ask your Facebook Friends
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On Sun, 25 Jan 2009 17:08:47 -0800 (PST), Peter <beamin@execulink.com
This should get your hats smokin.
I can do this with a sine wave, but now I need to wrap a helix around
a rod and I can't come up with an equasion that works.
Can anyone suggest...
Started by Peter on
, 5 posts
by 2 people.
Answer Snippets (Read the full thread at omgili):
The equasion.
However if you prefer an 'equasion' <g
turns = 50
r_ = .25
theta = 360 * t
r = 5 + r_ * cos;beamin@execulink.com
On Jan 26, 7:01 am, "noBadCAD" <n...@bad.mail
Thank you very much.
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Nobody talks about him but, isnt he a major factor in this equasion?
Started by skulls138 on
, 13 posts
by 11 people.
Answer Snippets (Read the full thread at spurstalk):
But, isnt he a major factor in this equasion?
Are you high? Of course he is a huge factor.
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Nobody talks about him but, isnt he a major factor in this equasion?
Started by skulls138 on
, 4 posts
by 3 people.
Answer Snippets (Read the full thread at spurstalk):
This whole team needs to play near flawless....
Oh and equation Ok, now on a serious note: Yes, TP needs to play to the best of his abilities for us to be successful .
No, we don't need him nor have we thought of him to be a major factor in this series (sarcasm) .
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I'm building a 3D game but i only plan on using a 2D perspective thus not taking the z axis into the equasion, i want to be able to limit the movement of one of my models so it doesn't move out of the unmoving field of view,
when i was designing 2D it...
Started by Lolacaust on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
So you want in pseudocode:
if (object.position+movementVec is in view of camera) object.position+=movementVec;
If you simply want to do the same thing as a 2D clamp would - Vector3.Clamp set the Y (usually 'UP') component of the two bounding vectors ... .
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I am trying to figure out how to rotate the tracks on a 3d tank (individually). I can rotate the wheels that hold/tension the tracks, but how do I make the tracks rotate? Am I over thinking this, or does this require some complex mathmatic equasion?
Started by bcarroll on
, 5 posts
by 4 people.
Answer Snippets (Read the full thread at 221):
Then if you can(in game maker, as i dont know) make each panel(part of the track thats hinged) have its origin located... .
And if you dont want to fake it with moving textures .
I dont know like anything about game maker 3d but i do knjow 3d in other things .
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Posted 29 May 2012 - 10:08 PM
I am trying to figure out how to rotate the tracks on a 3d tank (individually). I can rotate the wheels that hold/tension the tracks, but how do I make the tracks rotate? Am I over thinking this, or does this require some...
Started by bcarroll on
, 5 posts
by 4 people.
Answer Snippets (Read the full thread at yoyogames):
Then if you can(in game maker, as i dont know) make each panel(part of the track thats... .
And if you dont want to fake it with moving textures .
Posted 29 May 2012 - 10:21 PM
i dont know like anything about game maker 3d but i do knjow 3d in other things .
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According to the harris & benedict equasion i need just under 3,000 cals a day to gain weight . my question is if im consuming 3,000 cals a day in protein/veggies/fats at roughly 40/40/20 would i still make gains the only meal that would provide any starchy...
Started by Diced on
, 3 posts
by 2 people.
Answer Snippets (Read the full thread at steroidology):
When I am on top of my diet and I am concerned about losing fat or adding lean weight, I have kept the high... .
I always figured that it was a matter of calories in versus calories out on the matter of weight loss/gain .
I'd say, yes.
That's a good question.
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