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Part of the on-going Stratocaster's Hitbox Project
Credits:
Frame data: SuperDoodleMan
Image compiling: Aizen and standardtoaster
Image Editing + Uploading: X1-12 and standardtoaster
All gifs are at 1/3 game speed, all aerials are while falling, and therefore...
Started by standardtoaster on
, 15 posts
by 11 people.
Answer Snippets (Read the full thread at smashboards):
I just love these hitbox the Foward air should be slowed down, I can tell....
I can finally put an fsmash in my sig.
The hitbox is different in the air been waiting for this for so long.
Aerial Flare Blade plzplzplzplzplzplz.
Omfg yes! Sw t.
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Credits to SuperDoodleMan for most of the frame data.
Images compiled by Stratocaster and Standardtoaster. Images edited by Standardtoaster.
"Hitbox System" format, method, and organization developed by Stratocaster.
All animated GIF's are at 1/3rd game...
Started by standardtoaster on
, 15 posts
by 7 people.
Answer Snippets (Read the full thread at smashboards):
If someone really wants those hitbox necessary for this what with all....
:3 Post their frame those characters, so I decided to just not include them, haha.
hitbox pics, they're free to make a gif themselves and I'll put it in the op.
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Frame Data (for people that want to learn it) What is Frame Data
Here's the gist of it:
Start up/Execution frames = Speed of the attack
Active frames = Duration of the attack
Recovery frames = Cool down before you can move, attack or block again
Stun ...
Started by Vulcan Hades on
, 20 posts
by 13 people.
Answer Snippets (Read the full thread at trmk):
Re: Frame Data (for people that want to learn it) When the frame as it hit or does it have to be fully....
Because it's going to happen.
Re: Frame Data (for people that want to learn it) what are the odds that you will post the Stryker .
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Ask your Facebook Friends
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This thread is organized into 3 parts.
1) Complete Moveset by AngeloBangelo
2) Frame Data by AngeloBangelo
3) Moonwalk Guide by Red Shirt KRT
Note: Most of the moveset is outdated, so I will work on a new CF moveset summary, but for now AngeloBangelo'...
Started by Scar on
, 15 posts
by 12 people.
Answer Snippets (Read the full thread at smashboards):
Lol yeah i always just called it the ....
Just so we’re all clear, this move is called the Tapion Punch Combo developed by a board member named Tapion013."
*Vomits* .
Sweet list, thanks for compiling this info "Still, it’s really awesome/rare to pull off .
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I just realized I've never commented on this, but often I will start a match, get past load, and when my team is at fountain, my view will shoot up to the top left of the screen. It's as though I were using a controller and it wasn't calibrated to center...
Answer Snippets (Read the full thread at leagueoflegends):
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Rumors of MK10 coming out 2012 possibly leaked from MLG!!!! http://testyourmight.com/forum/conte #new_comment
Tim Static posted a topic about there being a stream featuring vVv and MLg talking on stream at www.twitch.tv/livevvvgaming 10:30EST Tonight ...
Started by NothingRhymesWithCircus on
, 20 posts
by 14 people.
Answer Snippets (Read the full thread at trmk):
Like the frame data being random sometimes, the hitboxes.
To seriously make a new game to fix it.
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What would you want if NRS made one last patch Sheeva-Faster, slightly reduced telestomp hitbox
Stryker-Faster and less startup for grenades
Jade-Damage buff, less startup for her projectile attacks
Baraka-Slightly faster, make chop chop impossible to...
Started by de_nhoj on
, 4 posts
by 3 people.
Answer Snippets (Read the full thread at trmk):
Re: What would you want if NRS made one last patch Originally Posted by Armon24 One last patch? Give us all the MK:Vita ... .
Get Twisted.
Re: What would you want if NRS made one last patch One last patch? Give us all the MK:Vita costumes! Get Twisted son .
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I just thought I'd share this. I don't really get gradual increases in skill (cause I'm already really good at x, y and z, the things that hold me back the most are mistakes I don't realize I'm making), so it always feels good when I reach the next plateau...
Started by Grim Tuesday on
, 15 posts
by 6 people.
Answer Snippets (Read the full thread at smashboards):
Just make sure you start early enough so you don't; it has a nice hitbox and outprioritizes....
Dash grab and boost pivot grab hitbox and outprioritizes a lot of enemy moves.
Uair's hitbox lasts pretty long, good for sweeping under platforms.
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About the author/foreword
I have been a Jigglypuff main since Smash64. I was quite potent at that game, even winning a small tourny back in the day. When Brawl first came out I used Jigglypuff, then after coming here to SWF I came to the conclusion she...
Started by *JuriHan* on
, 15 posts
by 6 people.
Answer Snippets (Read the full thread at smashboards):
Also, if anything should be added to his guide, it would be hitbox to his guide, it would be hitbox....
For hitbox data, consult just ask a mod to steal the OP.
Nothing was ripped except his AT and frame data, because its still viable.
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Some opinions that I've grown over the course of this patch. Will of course be open for a discussion if there is something you disagree with.
Certain few things that can be discussed around.
In no particular order:
Double bloodlines and double healer....
Started by Altaar on
, 15 posts
by 9 people.
Answer Snippets (Read the full thread at bloodlinechampions):
Was thinking the same Void Stone apply a short time frame....
Let Void Stone apply a short time frame that reduces the first damage taken apply a short time frame that reduces the first damage taken by 50%.
Overall a weird medallion.
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