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What are some good game programming web sites, blogs, newsgroups, and podcasts? There is GameDev.net and the Game Development Algorithms list (gdalgorithms-list@lists.sourceforge.net). What other sites, blogs, etc have you found on game programming?
Started by on , 11 posts by 11 people.  
Zbuffer and you can google it....
Bejamin XNA blog 4.
Ziggyware 3.
Creators XNA 2.
If you are interested in windows & xbox game development, yopu can try these links 1 .
Www.stackoverflow.com www.dotnetrocks.com I recommend http://www.devmaster.net/.
Hey I was wondering if there are any good tutorial out there on how to set this up? I have seen the NeHe tutorials from gamedev.net but some of them seem to be out dated... any clues? thanks
Started by on , 3 posts by 3 people.  
The Visual C++ code for lesson 1 should work in pretty much any non... .
The tutorials there are still perfectly good for modern OpenGL programming .
Unlike DirectX, OpenGL gets updated very seldomly.
NeHe may be a little old, but it's certainly not outdated .
What sites do you use to find memembers for a team for game development? Looking for Artists and Sound people can be tough on sites like GameDev.Net because that's what everybody is looking for there. What are some recommendations for finding people that...
Started by on , 4 posts by 4 people.  
You can find coders, artists, writers and....
I use oDesk a lot.
I would recommend you give a look at freelancers hiring sites .
Or try elance or another job bidding site.
Put up a job posting, you should be able to find someone that way .
Try Craig's List.
Ask your Facebook Friends
We're looking for a 3D modeler for our indie board game project. As it's a dice, board & betting game, models will be quite simplistic. We can pay a fixed-price per asset or offer profit shares. Please PM me for more information & details and also include...
Started by on , 3 posts by 2 people.  
Answer Snippets (Read the full thread at 3dtotal):
Http://forums.3dtotal.com/showthread.php?t=92426 Update: Model Requirements Guide: http://dl.dropbox.com/u/197820/ArchS...uirements.docx @needse, sending you a PM. .
We're looking for a 3D modeler for our indie board game project. As it's a dice, board & betting game, models will be quite simplistic. We can pay a fixed-price per asset or offer profit shares. Please PM me for more information & details and also include...
Started by on , 2 posts by 1 people.  
Update: Thanks for all replies, the position is filled now. .
Related Videos:
When I first learned C++ 6-7 years ago, what I learned was basically "C with Classes". std::vector was definitely an advanced topic, something you could learn about if you really wanted to. And there was certainly no one telling me that destructors could...
Started by on , 19 posts by 19 people.  
For those of us that have been using C++ for quite a while (since the mid 80s in my case), modern... .
"Accelerated C++" by Koenig & Moo, teaches what you describe as modern C++, so I guess most people these days are using it .
The best book for learning C++.
I've recently been tinkering with a little gameproject using VC++ 2008. I'm using SDL, OpenGL, Boost and Box2D as included libraries. It works fine on my windows 7 machine, aswell as a friend's w7 machine. How ever it wont work on my second friend's XP...
Started by on , 3 posts by 3 people.  
The opengl....
I shouldn't have included the opengl32.dll from my system with my game .
Your application should be linking against MSVCRT90.DLL.
Nothing should be - this is the Windows version of the CRT .
You need to determine what is referencing MSVCRT.DLL.
Anyone know the formula used to control the movement of a simple tank-like vehicle? To 'steer' it, you need to alter the force applied the left and right "wheels". Eg. 1 unit of force on both wheels makes it go forward. -1 units of force on both wheels...
Started by on , 10 posts by 10 people.  
I.E., if the tank takes one second to spin 360˚ at (1, -1), and you want to spin 180˚ in... .
You need to find out the forces taking in to account the speed at which the tank turns at (1, -1) .
Well, keep in mind that you're also talking about duration here .
I'm a developer of a MMO game and currently we're at my company facing some scalability issues which, I think, can be resolved with proper clustering of the game world. I don't really want to reinvent the wheel that's why I think Linux Virtual Server ...
Started by on , 5 posts by 5 people.  
So you need some pretty fancy inter-server communication, sometimes....
Obviously they need to be able to see and interact with each other, but they're on separate servers .
The biggest issue in something like this is what happens when players are near a boundary .
Hi, I'm writing a genetic programming (GP) system (in C but that's a minor detail). I've read a lot of the literature (Koza, Poli, Langdon, Banzhaf, Brameier, et al) but there are some implementation details I've never seen explained. For example: I'm...
Started by on , 8 posts by 8 people.  
Q3: You probably won't find forums discussing....
Or try some elitism.
Q2: Replace, 1, 2, all.
You choose.
Q1: 1, 2, or many.
Try lots of schemes and pick the ones that work best .
GP is more art than science.
There are no "correct" methods in GP.
Firstly, relax.
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