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My iPhone app (well, idea of it) needs to do changes to iPhone's filesystem. Does iPhone API allow that?
Started by on , 4 posts by 4 people.  
With the caveat.
On it lemme know and ill add to it Yes Cocoa Touch for iPhone OS allows file access.
How to test my iphone app in my iphone, instead of the simulator?
Started by on , 3 posts by 3 people.  
Yes to test it on your own device you will need .
This is covered in the iPhone Development Guide .
I know there are emulators, but is this good enough? If someone is serious about iPhone development, do they absolutely need an iPhone?
Started by on , 18 posts by 18 people.  
I'd say it depends on the kind of application....
You cannot tell how it will feel to use when plastered straight in front of you .
You'll see whether like the iPhone.
iPhone SDK (it's easy and free) and check out the emulator that is in there.
Ask your Facebook Friends
How can I deploy an iPhone Application from Xcode to real iPhone device without having an Apple 99$ Certificate?
Started by on , 11 posts by 9 people.  
Ok, I made the steps from the answer but, when I run the application on the iPhone it start, shows the Default.png screen methods to deploy to your iPhone....
Earlier for a very good guide on how to put it on your jailbroken iPhone.
Hi everybody, I am having unlocked iphone 3.0 which I want to use for the development purpose. But my problem is I have iphone sdk 3.1.3 installed on my mac. So can I install iphone application developed in iphone sdk 3.1.3 on iphone 3.0.... Can anyone...
Started by on , 3 posts by 3 people.  
In this case: Base SDK = 3.1.3 iPhone OS Deployment Target = iPhone OS 3.0 This is the practice.
There are two settings that control this the Base SDK and iPhone OS Deployment Target to support.
Section).
I followed the tutorial from this site: http://theappleblog.com/2008/08/04/tutorial-build-a-simple-rss-reader-for-iphone/ to make my first iPhone application, now I would like to test this application on my iPhone, what steps do I need to take in order...
Started by on , 3 posts by 3 people.  
You can register to become an iPhone developer like most people do on the iPhone....
Http://developer.apple.com/iphone/ You have two choices.
You can't deploy to the phone without doing this first .
Become a registered iPhone developer.
Hi, is iPhone 3.0 SDK significantly different that I cannot use any books that were meant for iPhone 2.0 SDK? Programming is pretty much the same?
Started by on , 5 posts by 5 people.  
Now you can interact with the user iPhone Music Library and play their music.
The iPhone 2.0 books should give you the basic idea of how to structure your code, however you which is way cool.
I have heard of apps not working properly on the simulator but working properly on the actual iPhone device. Has anyone experienced an app that runs perfectly in the simulator but not on the actual iPhone device?
Started by on , 12 posts by 11 people.  
That said be using methods and classes that aren'....
There are certain bits of code that won't work on the simulator (using the iPhone Keychain, for example), but for almost all applications, the simulator will work exactly like the iPhone.
How to display iPhone free memory in a UILabel ? and I would like to ask, how to free up memory using iPhone SDK? FYI, I'm using iPhone SDK 3.1.2 with xcode 3.2.1 (Mac OS X Snow Leopard).
Started by on , 3 posts by 3 people.  
See http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/MemoryMgmt/MemoryMgmt.html There is no direct access to this information in... .
You can free up memory by calling "release" on objects you've allocated after you're done with them .
Hi, I know since the 3.0 SDK we can use accessories, so my question is simple, what is the process to make an iPhone app and PC (or Mac) app interact, using the USB ? I don't ask you any code, but just the paths and the keys for making that work. Have...
Started by on , 4 posts by 4 people.  
Other than (earlier called iphone_tunnel....
You can get more details about it via the Made for iPhone program.
You cannot hook the iPhone up to arbitrary USB devices, the devices actually have to support the EA protocol.
Framework.
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