Omgili - forum search, search forums  
  

Discussions about lua

Displaying 1 - 10 out of 19,553 discussions.  
RSS Feed Options
Time Frame: (Any time)   Minimum number of replies: (2)   Minimum number of discussing users: (0)
  |  

Page: 1   2   3   4   5   6   7   8   9   10  
Keep this page open to be updated with the newest discussions automatically.
Hi, In C++, I have a map<string, string> , containing an unknown number of entries. How can I pass this to a Lua function, so that the Lua function can use the data as a table? Hugo
Started by on , 3 posts by 3 people.  
Generalized pairs is expected....
Create a proxy table table A discussion of fixes to Lua for generalized pairs is in the wiki and this mailing list thread .
Copy the map into a new Lua table, and pass the Lua table.
A couple options...
Currently I'm building my own script VM manager class in C++, I have no problems with any of the lua & lua C or C++ stuff, but the one section that confuses me is: when to use lua_pop and when to use lua_remove . From what I understand, lua_pop is to ...
Started by on , 3 posts by 3 people.  
lua_getfield(L, LUA_GLOBALSINDEX, "t"); /* table to be indexed */ lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */....
Snippets from Lua reference manual .
A typical example of lua_remove is accessing tables.
I downloaded Eclipse Classic off of the Eclipse website then the Lua Eclipse IDE plugin . I followed the install instructions but Eclipse doesn't seem to recognize or be able to understand lua files. Can someone help?
Started by on , 4 posts by 4 people.  
But at least....
When I opened the file another error when it is wrong) .
Add more information Which installation guide did you follow? ( Lua Eclipse Installation ?) Which a generic project, added a generic file linked to an existing Lua file.
Ask your Facebook Friends
Hi all? I read something about Lua this day, and I was wondering what it was. I did a Google and Wikipedia (I understanded it until they begun talking about a C API) search bit I still don't understand it. Can someone explain me what Lua is and maybe ...
Started by on , 8 posts by 8 people.  
It allows to use the simpler syntax of....
Lua is a lightweight interpreted programming language developed in Brazil with a focus on embedding: print("Hello World!") Wikipedia Summary Official Site Lua is a scripting language for C and C++.
I am using the lua C-API to read in configuration data that is stored in a lua file. I've got a nice little table in the file and I've written a query C-function that parses out a specific field in the table. (yay it works!) It works by calling a few ...
Started by on , 4 posts by 4 people.  
If your C function is called by another C function that uses the Lua stack, then those values will....
If your C function is called from Lua, the values you leave behind will be the values that your C function returns to Lua.
It depends.
I want to create a table like myTable = { [0] = { ["a"] = 4, ["b"] = 2 }, [1] = { ["a"] = 13, ["b"] = 37 } } using the C API? My current approach is lua_createtable(L, 0, 2); int c = lua_gettop(L); lua_pushstring(L, "a"); lua_pushnumber(L, 4); lua_settable...
Started by on , 3 posts by 3 people.  
#include <stdio.h> #include "lua.h" #include "lauxlib.h" #include "lualib.h" int main() { int res; lua_State *L = lua_open(); luaL_openlibs(L); lua_newtable(L); /* bottom table */ lua....
Is the lua_setfield function.
I'm trying to load tables from Lua to C++ but I'm having trouble getting it right. I'm getting through the first iteration just fine but then at the second call to lua_next it crashes. Any ideas? Lua file: level = { 1, 2, 3, } C++ file - First I did this...
Started by on , 3 posts by 3 people.  
When you call lua the stack with lua_getglobal(L, ....
Why are you doing the extra lua_pop(L, 1) at the end of the version from the reference manual? I can see how that could be a problem, since you're popping beyond the stack depth.
It looks like BREW 4.0 will have Lua included. But is it possible to use Lua on older BREW 3.0 (or even BREW 2.0)?
Started by on , 4 posts by 4 people.  
Check out LuaBREW project as an example of approach I briefly explained... .
It is possible, but you will have to link lua interpreter source code to your application source code and wrap BREW API functions in order to use them from lua scripts.
I was wondering, what can i use to program in Lua on the Mac? I'm looking for something that i can use to compile/interpret lua script on the mac.
Started by on , 4 posts by 4 people.  
It will build lua (the interpreter which (from the shell): sudo port install lua I LOVE macports! Here is my terminal session from compiling and installing Lua from....
The Lua source easily compiles with no changes on the mac.
I'm embedding a Lua interpreter in my current project (written in C ) and I am looking for an example of how to handle errors. This is what I have so far... if(0 != setjmp(jmpbuffer)) /* Where does this buffer come from ? */ { printf("Aargh an error!\...
Started by on , 3 posts by 3 people.  
I think....
Here 's a cross-referenced Doxygen of the same.
This is defined in the Lua core header lstate.h .
The jump buffer chain is part of the struct lua_longjmp pointed to by errorJmp field in the per-thread state struct lua_State .
Page: 1   2   3   4   5   6   7   8   9   10  
Related Searches
NOMBRE CIENTIFICO DE LUA    Garrys mod 10 lua virus    how to make lua games for psp   
More Information


Forum Search About Omgili Help Plugins Forum/Board Owners Privacy

i
In Title
In Topic
In Reply
Exclude
Boost