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Posted 08 November 2011 - 10:25 PM
Road to 200m Magic
Jan 17th 140m Magic
Jan 5th 130m Magic
Dec 20th 120m Magic
Dec 5th 110m Magic
Nov 27th 100m Magic
Nov 22nd 90m Magic
Nov 16th 80m Magic
70m Magic Nov 8th
99 Magic woot?
Edited by Doom Of Gods, Today...
Answer Snippets (Read the full thread at zybez):
Is it to late to nab page 1 of magic hiscores? (To much effort to check for myself haha) Posted 08 November 2011 work, 70m magic....
Is it to late to nab page 1 of magic.
Dang, that's a pretty sweet goal/chunk of exp! Very nice indeed .
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Got another question about magic house rules for y'all.
How would it affect game balance and play if arcane/divine distinctions were eliminated? So, for example, the Eldritch Knight's requirements would read:
Quote: : Weapon Proficiency
Must be proficient...
Started by Jeff the Green on
, 18 posts
by 13 people.
Answer Snippets (Read the full thread at giantitp):
I've, and making divine magic really....
magic really only a different flavor is one of the ideas I came up with.
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Greetings...
As you all know Eberron is a High Magic world, so 99.9% of our gear is all magical.
Now Forgotten Realms is a Moderate to Low magic world setting.
Do you think they will lower the magic item drop rate, or will it be Eberron with new Forgotten...
Started by eldervamp on
, 15 posts
by 13 people.
Answer Snippets (Read the full thread at ddo):
Do you think they will lower the magic item drop ....
Now Forgotten Realms is a Moderate to Low magic world setting.
As you all know Eberron is a High Magic world, so 99.9% of our gear is all magical.
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Ask your Facebook Friends
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If I buy the magic bundle, do I also get the magic capes?
If that is the case, why does the cape pack cost more than the bundle?
Started by Devlin_Quaid on
, 14 posts
by 8 people.
Answer Snippets (Read the full thread at cityofheroes):
The original Magic....
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How would you make Magic " magical again " in 5th Edition?
How would you make items magical again?
Do you even think it can be done? If so, how?
What are your ideas?
Started by Jack7 on
, 15 posts
by 13 people.
Answer Snippets (Read the full thread at enworld):
But if we are to have different....
It doesn't have to be complex, I mean the notion of Vancian magic (complex.
I want the casting of magic to be taxing in some way, or at least be an issue of resource management around the way magic works.
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What are the magic tables available in SQL Server 2000?
I wonder, why they are 'magic' tables?
Started by LittleBoy on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
The 'magic tables' are the INSERTED and DELETED tables, as well as the update() and columns_updated.
GIYF:
The INSERTED and DELETED tables, popularly known as MAGIC TABLES, and update () and columns.
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Magic : The Gathering 2012 (PC/FullIso/Multi)
Spoiler:
[/hide]
Started by szewcu3641 on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at precyl):
Magic The Gathering Duels of the Planeswalkers 2012-SKIDROW
Spoiler: 2011-06-18 | Developer and redesigned, Magic: The Gathering Duels of the Planeswalkers 2012 takes last years massive hit game Shader 3 or better
HDD: 700 MB
Spoiler:
chrumcio....
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Title says all. To put it lightly, I'm not really a fan of Magical Girl anime. However, I did come to like Magic Knight Rayearth a lot . It did everything right that most Magical Girl Shows do wrong: It wasn't overly cute, the main character is brave ...
Started by Mickeymac92 on
, 15 posts
by 11 people.
Answer Snippets (Read the full thread at animenation):
It's not your typical magical girl anime (majority for those who....
It's a magical girl anime for those seen it but didnt know it was a magic girl show.
Not really like Rayearth, but try Madoka Magica.
It was a magic girl show.
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About.
Magical Battle Arena is based on the crossover video game of the same name. The idea sounded like it'd make for a fun B/C shop, so I want to make it happen. It'll be a magical boy/girl themed shop. There'll be a tournament held regularly. Depending...
Started by Tenko72 on
, 15 posts
by 4 people.
Answer Snippets (Read the full thread at gaiaonline):
Weapon:
Offensive magic:
Defensive magic:
Support magic:
Ultimate Attack 1: (A special attack that works.
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This needs only work in g++.
I want a function
template<typename T> std::string magic();
such that:
Class Foo{}; magic<Foo>(); // returns "Foo"; Class Bar{}; magic<Bar>(); // returns "Bar";
I don't want this to be done via specialization...
Started by anon on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
Parse; using namespace std; class Foo{}; class Bar{}; template<typename T> inline std::string magic:
template<typename T> std::string ....
String magic(#str) class Foo{}; MAGICCLASSNAME(foo)
Try typeid(Foo).name() for a start.
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