Omgili - forum search, search forums  
  

Discussions about mods skins textures

Displaying 1 - 10 out of 2,046 discussions.  
RSS Feed Options
Time Frame: (Any time)   Minimum number of replies: (2)   Minimum number of discussing users: (0)
  |  

Page: 1   2   3   4   5   6   7   8   9   10  
Keep this page open to be updated with the newest discussions automatically.
Here all your links and config for sharing. *Pack SmileyHalloween2004 http://unrealtournament.99.free.fr/u...loween2004.rar *Modified 8ball & shield and a pitchfork as defaultweapon and a lot other effect to try http://unrealtournament.99.free.fr/u......
Started by on , 20 posts by 6 people.  
Set up your player to match the Class, Skin: [medorTeamModelSwitch001.medorTeamModelSwitch....
Open UT, and go to your player setup B.
Unrealtournament.99.free.fr/u...upport-110.rar If a player change team the skin not change so, do this.
Feel free to request and share your stuff. basic guidelines: -readmes, do them -post screens, embedding not required -post download links for your stuff, don't make people go through other forums and sites. time for OP to deliver. Hunting Machine Reskin...
Started by on , 15 posts by 8 people.  
Hey I personally do not want bit more of a custom ... .
Demon Katana All work done by, Sixcross I guess that it would be easier to have all the skins and textures here.
Enjoy My Textures/mods 1.
There is a future for meshes).
Hello, I was wondering if texture editing is bannable. Personally I haven't done it/don't know how to do it but if its not is it even possible to do? I would like to mess around and edit my characters textures, I don't see why it would be bannable seeing...
Started by on , 10 posts  
+0 It isn....
Into it and hopefully create some nice texture/skin mods for myself +0 Look forward to seeing them Post them here ! +0If you did edit textures, you'd just get the old ones back the second you loaded up the client.
Ask your Facebook Friends
How to add paintjobs to cars in San Andreas Draft 1.0 Images - there are no pictures or images of any sort at the moment, because theres really nothing more complex in this tutorial than editing filenames, and adding/replacing files in the img. Ok, i ...
Started by on , 20 posts  
Great tutorial, Iv always been wanting to try this, Im more into the paintjobs/skins then any other not I assume as it loads the textures from the img, but still is there any chance? Thanks -/TNT if the "new skin", example a picture....
I'm coming back to 1946 after some time away. I have everything up to date, I believe, relatively correctly. I have it patch to 4.10.1m -- not 4.11 just yet because I'm running... UP 3 RC 3 with the latest auto update I have the config file all setup ...
Started by on , 5 posts by 2 people.  
Answer Snippets (Read the full thread at simhq):
All the latest retextured maps by adding the DBW modpack from [admin: No direct links to the mod/code be used in conjunction with UP3? If so, correct me if I'm wrong, but I disable all mods and run the game a new option in the Il-2 selector....
Bethesda's been doing a surprisingly great job improving Skyrim over the last month with 1.4's fixes and improvements, and now the Creation Kit and official high resolution textures. Additional information here: http://www.bethblog.com/2012/02/07/happy...
Started by on , 9 posts by 9 people.  
Answer Snippets (Read the full thread at battle):
And the workshop there and allow the users to easily... .
Still, there are some things (like the HD window mod) that I will continue to use.
At least I won't have to wait for modders to finish their own re-textures and can instead use this.
I'm coming back to 1946 after some time away. I have everything up to date, I believe, relatively correctly. I have it patch to 4.10.1m -- not 4.11 just yet because I'm running... UP 3 RC 3 with the latest auto update I have the config file all setup ...
Started by on , 4 posts by 2 people.  
Answer Snippets (Read the full thread at simhq):
All the latest retextured maps by adding the DBW modpack from [admin: No direct links to the mod/code be used in conjunction with UP3? If so, correct me if I'm wrong, but I disable all mods and run the game.
I'll post here how you can make your custom player skins that can be used on a server. #1 : You need a mod that lets you select custom player skins (for the moment there's only one): ServerPerksV5 #2 : You need to learn the basics in setting up and compiling...
Started by on , 20 posts by 8 people.  
Here they are: http://depositfiles.com/files/3pxky9y01 skin skins that are ....
Here StaticMeshes and Textures for new skin.
Of Stig.uc ? Second question: I have Animations StaticMeshes and Textures for new skin.
As above, I am looking for anyone that can do new skins/models for UKCS players. These are so that players can be distinguished from other players joining the servers. Please put your name down here, if you have had experience of creating these and are...
Started by on , 20 posts by 13 people.  
Answer Snippets (Read the full thread at ukcs):
I'm just curious to know why nobody (unless of course i havent looked hard enough) creates 128x128 character skins. The only ones i've seen are ones that come with the texture packs. can someone please let me know, i'm interested in trying certain mods...
Started by on , 5 posts by 2 people.  
To apply a skin, you have to go directly anything but the default....
To apply a skin, you there are no higher-resolution skins is because it's impossible.
The reason there are no higher-resolution skins is because it's impossible.
Page: 1   2   3   4   5   6   7   8   9   10  

Related Message Boards & Forums

  • E.Y.E: Divine Cybermancy - Steam Users'
  • Coding - Tripwire Interactive
  • UKCS Mega Game Servers • Off Topic
  • IL-2 Sturmovik: FB AEP PF - SimHQ
  • Games Gaming and Hardware - World of Warcraft
More Information


Forum Search About Omgili Help Plugins Forum/Board Owners Privacy

i
In Title
In Topic
In Reply
Exclude
Boost