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...Movement of hands, movement of legs...Movement of soul...
Started by on , 2 posts by 2 people.  
Very cool!! Share Share this post on Digg Twitter Share on Facebook Reddit! .
Hello, I don't know how to implement good 2D grid movement. It is easy to implement movement for units like soldiers, but I don't know how to turn vehicle in elegant way. The movement should be like in C&C Red Alert (not 3, because it's 3D, I want just...
Started by on , 5 posts by 5 people.  
One way would be to express the turning radius of the vehicle in grid units per turn, and use a Bresenham circle algorithm to incrementally move them into the next adjacent grid unit on each turn This 4-part series by Eric Lippert should help: Path Finding... .
So, I'm very new to the concept of paying more than $35 for a Timex. My first decent watch was a Citizen Eco-drive AT. The geek in me loves the idea of a watch that charges and sets itself. I just ordered my first automatic, a c5. I like the elegance ...
Started by on , 15 posts by 9 people.  
Http://en.wikipedia....
Construct a mechanical movement and rebuild it from scratch making the pieces cheaply (I.e all components phase then out which is why the other companies who did not have their own movement have being developing one.
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What are the best strategies for syncing music to object movement? The app I envision would have an underlying soundtrack with characters animating in time to the music. What I'm after is a strategy for having the soundtrack periodic send a message to...
Started by on , 3 posts by 3 people.  
You can for example write the movement update method so that it takes a time delta: - (void) updateMovementBy: (double.
Is writing the object movement code so that it can use external clock signal.
Is this a feature of Snow Leopard? Hitting a key works just as well but I'm curious if I can re-enable the mouse movement to "wake up." Edit : I'm using the Bluetooth Apple mouse.
Started by on , 3 posts by 3 people.  
Mouse movement doesn't.
You must do a click to wake your Mac up .
You can't just move the mouse.
Where can I find sample code on mouse movements and polygon spins in OpenGL? I am using Java, so sample code in Java is preferred.
Started by on , 3 posts by 3 people.  
Just be aware, the object....
JOGL is pretty straight foreword and easy to grasp.
You'd probably find this useful: http://pepijn.fab4.be/software/nehe-java-ports/ If you would like to use the JOGL java libraries very useful sample code can be found here .
I'm working with a WPF app, more specifically a Canvas with draggable elements. Once an item is being dragged, I'd like to limit the scope of cursor movement to inside the canvas where the items are being dragged about. The event which can start a drag...
Started by on , 3 posts by 3 people.  
The user should really own the mouse and he or she generally gets... .
Moreover, I'd question if this is really a good idea .
There's no clean way to do this and the not-so-clean ways will make your mouse cursor "jitter" at the border of the clipping area .
Hello I need to test a software that treats some mouse movements as "gestures". For such a task I need to emulate mouse movement from point A to point B, not in straight line, but as a real mouse moves - with curves, a bit of jaggedyness etc. Is there...
Started by on , 5 posts by 5 people.  
Create a simple test app which shows a random positioned dot... .
How about recording some real gestures and making a way to play them back? That's going to be as real as anything you can synthesize, and it would be repeatable (which is nice for testing) .
Hello! I need to restrict movement of a component (JInternalFrame) inside a JPanel. More exact: a component should only move along one axis when dragged by the user. I tried to do it by adding a component listener and reset the position of one axis everytime...
Started by on , 3 posts by 3 people.  
Import javax.swing.JInternalFrame; public class.
Extend movement) before calling super.setBounds().
Move, setLocation and resize are all just wrappers to setBounds .
The movement values.
Hey guys/gals, I've got a canvas that's 800x600 inside a window that's 300x300. When I press a certain key, I want it the canvas to move in that direction. I've done this inside the window's code behind: protected override void OnKeyDown(KeyEventArgs ...
Started by on , 3 posts by 3 people.  
To smoothe the movement make sure you don't fire.
The event fires, and that's not really predictable.
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