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I want to move the screen as the camera moves or the player moves in the game like in the computer based games like counter strike where the screen moves as the player moves. I have no idea how am I supposed to do that, either by a multiple images or ...
Started by on , 4 posts by 4 people.  
They have iPhone support, but I think only in the... .
Maybe a tool like Unity could be something for you .
See icodeblog.com there is a tutorial of moving image with sprite From you question I guess you don't have much experience with creating games.
Hey, I am writing an Outlook 2007 add-in. I would like to know what event occurs when user moves an email from a folder to another one (with drag and drop or with move to folder option). My application represents a spam filter, I have a Spam folder, and...
Started by on , 4 posts by 4 people.  
Install the tool Outlook Spy then try out your experiment and see what events Outlook fires under... .
How about Folder.BeforeItemMove ? Spambayes is a popular Open Source spam filter, which works exactly the way you describe - have a look at how it does it .
When a Flex component moves directly, so that its x and y properties change, then a "move" event is dispatched on the component. That's all fine. However, a component may also move as a result of its parent component moving — or its parent moving, and...
Started by on , 3 posts by 3 people.  
One workaround is to capture all move events in the application: Application.application.addEventListener (MoveEvent.MOVE, handleMove, true, 0, true); The third argument is required because move, this will fire too often (once each time ....
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I'd like to fix the cursor to the centre line of the screen, so that when I press Ctrl-N or Ctrl-P, the page itself moves up or down, and the cursor stays still. Has anyone got any tips on how to achieve this? Thanks Ed
Started by on , 4 posts by 4 people.  
Try centered-cursor mode: http....
M-x scroll-lock-mode , which could be used to put the Scroll Lock key to good use too: (global-set-key (kbd "<Scroll_Lock>") 'scroll-lock-mode) The EmacsWiki page on SmoothScrolling presents some possible solutions .
Okay, I got this small program which tags (as in ID3v2.4 etc.) some music files. Now I want the user to have the option to move and/or rename those tagged files if he/she wishes to. Considering that I am trying to keep a fairly clean and loosely coupled...
Started by on , 3 posts by 3 people.  
They're just ordinary....
Command CopyCommand RenameCommand MoveCommand DiffCommand CompressCommand These aren't really strategies.
Think of this class hierarchy.
You can make the case that you have a virtually unlimited number of commands for your files .
Hello everybody! I am trying to write AI Chess and I have a problem. I am ready with pieces movement rules, and I'm trying to remove moves that are not valid (leave the king in check etc). I Wrote something like this: ValidateMove(board); { for(i=0;i&...
Started by on , 3 posts by 3 people.  
My understanding....
Instead of checking for 'check' every move, just set losing your king to give a score of -infinity and end the game then the algorithm will never choose a move that allows the king to be lost unless, it is called as a draw.
I recently encountered very strange behaviour with the UIImagePickerController. On our main view we have a button that calls the image picker controller. If you hit cancel on the image picker, I simply dismiss the controller, and for some reason or another...
Started by on , 3 posts by 3 people.  
What ....
This problem is annoying, its been discussed before, check it out http://stackoverflow.com/questions/1186492/contents-of-uiscrollview-shifted-after-dismissing-modalviewcontroller/1195812#1195812 Yeah I saw that post, and it didn't fix my issue .
(This is not exactly the problem that I have, but it's isomorphic, and I think that this explanation will be easiest for others to understand.) Suppose that I have a set of points in an n -dimensional space. Using 3 dimensions for example: A : [1,2,3]...
Started by on , 7 posts by 7 people.  
Do for a While Get the distance to the destination Test all possible moves and pick the one that gets you closest to the destination in one move.....
Http://en.wikipedia.org/wiki/A*_search_algorithm Begin at the start.
Of each move.
I want to alter the anchorPoint, but keep the view in the same place. I've tried NSLog-ing self.layer.position and self.center and they both stay the same regardless of changes to the anchorPoint. Yet my view moves! Any tips on how to do this? self.layer...
Started by on , 3 posts by 3 people.  
In order to prevent this movement, you.
That anchorPoint while maintaining the same position moves the layer.
Can anyone suggest a suitable way of figuring out a pieces allowable moves on a grid similar to the one in the image below. Assuming piece1 is at position a1 and piece2 is at position c3, how can I figure out which grid squares are allowable moves if ...
Started by on , 5 posts by 5 people.  
Edit: If you want diagonal movement is actually much easier - the piece p can move....
This means can only move to adjacent squares and not diagonally.
Suppose piece p is at position x, y and can move n squares away to position x2, y2.
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