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integrating with WinDBG
I am curious to hear about any success or lack thereof, with setting up Visual Slickedit projects/workspaces to debug using Windbg.
Any luck in spawning it and/or being able to set breakpoints in vslick and pass that information along?
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You can read here that Slickedit doesn't have support for "Native debugging".
Debugging Tools For Windows comes with a command line debugger (cdb.exe) just like GNU Debugger (gdb.exe), this should be relatively easy for Slickedit guys to support.
Code::Blocks IDE has support for cdb.
Other opensource IDE's (Eclipse CDT, Ultimate++) have already native debugging support, the SlickEdit engineers can have a look and implement this feature!
I guess one can make a gdb wrapper over cdb and it would work without any changes in Slickedit!
That's in theory!
I suppose SlickEdit has to make extensive testing and that's why they don't have support for native debugging, otherwise they are missing a great opportunity, with all the native developers frustrated by the slowness of the managed code IDEs.
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It would be great if there was a way to debug Visual C++ builds inside of SlickEdit..
A la Native Debugging.
Flipping out to DevStudio works, but is kinda clumsy and I have to admit that every time I do it I briefly consider dropping SlickEdit and switching to Visual Studio full-time.
CDB seems like a *real* solution to this that would be very easy to support.
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I'm going to offer a contrary opinion: I don't want the SlickEdit guys to spend a second on integrating Windows debugging in to SlickEdit.
I use Visual Studio (since at least VS 2003) and find it to be a very powerful and useful debugger.
I don't expect or want SlickEdit to be an IDE competing with Visual Studio.
I have no trouble switching back and forth, since I use SlickEdit for writing and understanding code, and VS for debugging.
Two tasks, two tools.
(I also have a dll, originally written by Gary Ash, that allows me to set VS breakpoints from SlickEdit, start the VS debugger from SlickEdit, and a few other things.
Adding SlickEdit as an external tool on the VS Tools menu makes it simple to go from VS to the same file/line in SlickEdit.)
Rather than integrate a whole 'nother tool (a debugger) in to SlickEdit, I would prefer the SlickEdit team improve code visualization/navigation features.
Call trees, #include hierarchies, better navigation with overloaded functions, better support for COM programming, etc.
What's next?
Calls for a GUI composition capability in SlickEdit?
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Hi All.
I almost hate to say this, but visual studio is the best debugger I've ever used.
As an editor and code browser it is abysmal, but as a debugger it is excellent.
There is no comparison between VS and SE/GDB when it comes to debugging.
Cheers,
--
Greg.
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Good feedback, but I hope this illustrates how difficult it is to figure out what to build.
We have looked into integrating WinDBG because we have had several requests for it.
That is not a planned feature for v14, but could be part of v15.
We'll be sure to support those who prefer to debug in Visual Studio as well.
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