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I just installed the latest SDK from Apple so I can start learning iPhone / iPad app development. However, I'm having a stupid issue: all my builds get run in the iPad simulator instead of the iPhone simulator, and I have no idea how to change it.
Started by on , 3 posts by 3 people.  
Test using....
On your build selector dropdown, (where you select device or simulator), there's now a new option that lets you choose the "Active Executible." Choose "iPhone Simulator." For now, the iPhone Simulator 3.2 SDK is iPad-only.
Hi, I have some strange performance differences when I run an iPhone application on the simulator a) from XCode and b) directly in the simulator. One method which calculates some stats from all objects in my Core Data DB takes less then one second when...
Started by on , 3 posts by 3 people.  
In the simulator? That's the only thing I've seen that takes that much of a drastic difference in time.
I want to simulate a phone call in my iphone simulator. Or which method will be called if a phone calling me?
Started by on , 3 posts by 3 people.  
Hardware > Toggle In-Call Status Bar The incoming call should trigger applicationWillResignActive in the application delegate. .
There's an option in the menus to turn on the call status bar .
Ask your Facebook Friends
I'm looking since quite a long time something like a CLLocationManager simulator that would enable me to simulate GPS positions ( CLLocation instances that could be retrieved through the CLLocationManager standard delegate mechanism) along a predefined...
Started by on , 3 posts by 3 people.  
More info here http://stackoverflow.com/questions/802156/testing-corelocation-on-iphone-simulator HTH I think the ....
You can't inject the simulator, but you can subclass CoreLocation: http://code.google.com/p when on the simulator.
Hi, I want to allow users to set the GPS information on the iPhone Simulator via GUI. But I'm not sure how to archieve this - it seems that this tool called iSimulate does this somehow by installing an own SDK . But I can't figure out how they "override...
Started by on , 3 posts by 3 people.  
Well, on the ....
It is code that runs within your app on the Simulator which communicates with a device over the network to be its delegate.
To the iPhone simulator, like accelerometer, touches, orientation, etc, including the current GPS.
Which simulator should be used to test the application that support's BlackBerry 93* OS and Which simulator can I use for Iphone.
Started by on , 3 posts by 3 people.  
For Blackberry you can....
Btw even if there was some mixed hack of an emulator that claims to do both I wouldn't trust it .
BlackBerry and Iphone are completely different OS's and such would need different emulators .
If there was I would be very surprised.
I want to test the Voice Control feature of iPhone 3GS through the simulator. But I don't seem to get the simulator for 3GS. Where can I get one..?
Started by on , 4 posts by 4 people.  
These, however, are not true simulators....
I think the simulator you saw was a website meant.
But I came across some images of simulator which had some 3GS settings in the Settings application.
You have to ressort to on device debugging.
I have a client who wants to just drag and drop the binary to run it in the simulator. I want to build the simulator app and email it to them. What can the client do to install this in the simulator? Is this possible? Thanks for any help.
Started by on , 3 posts by 3 people.  
On your local machine: ~/Library/Application Support/iPhone Simulator/User/Applications/ That is where Simulator/User/Applications/ I needed to copy the following two files: A folder with a cryptic name in the same place on your second ....
How do I clean the installed java programs from the Blackberry simulator?
Started by on , 3 posts by 3 people.  
Run clean.bat file from the "simulator" folder located on your installation path C:\Program Files\Research In Motion\BlackBerry JDE 4.5.0\simulator Or if you are using BB plugin for eclipse\simulator Re-setting/cleaning the simulator....
IPhone simulator is running on my Mac but it's not showing the simulator. Two days back I had installed the Mac OS X 10.5.6 update. Xcode is launching the aplication in simulator, and it's running, as I can see the outputs on the gdb console window. But...
Started by on , 4 posts by 4 people.  
The simulator....
That should force the simulator window to appear.
Have you previously had an external monitor connected? Perhaps Mac OS X saved the simulator window the "Detect Displays" button while the simulator is running.
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