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I've got a collection of 10000 - 1 spheres, and I need to find the ones farthest apart.
One simple way to do this is to simply compare all the spheres to each other and store the biggest distance, but this feels like a real resource hog of an algorithm...
Started by illuzive on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
Then you can continue down the tree until you get to individual... .
Could you perhaps store these spheres in a BSP Tree ? If that's acceptable, then you could start by looking for nodes of the tree containing spheres which are furthest apart.
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I want to draw many spheres (~100k) using OpenGL. So far, I'm doing something like
for (int i=0; i<pnum; i++){ glPushMatrix(); glTranslatef(bpos[i].x, bpos[i].y, bpos[i].z); glCallList(DListSPHERE); glPopMatrix(); }
Before using proper spheres, I used...
Started by hanno on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
If you draw ~100k spheres, you might want to consider raycasting them instead of using polygon and a fragment shader to duplicate the effect of a rendered sphere without the actual sphere geometry.
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I've seen well-textured balls, planets, and other spherical objects in couple of games, last time in UFO: aftermath. If you just splatter a texture into latitude/longditude as u and w -coordinates you'll get lots of ugly texture distortion to poles.
I...
Started by Cheery on
, 7 posts
by 7 people.
Answer Snippets (Read the full thread at stackoverflow):
Drew Olbrich came up with a nifty way of tesselating a sphere, which is basically what....
If you're of the effects you are mentioning.
Lat/lon "spheres" distort by definition.
On a sphere without any poles that distort the texture.
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Ask your Facebook Friends
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I am writing a physics engine/simulator which incorporates 3D space flight, planetary/stellar gravitation, ship thrust and relativistic effects. So far, it is going very well, however, one thing that I need help with is the math of the collision detection...
Started by RBarryYoung on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
You could then use.
If the resulting line segments intersect the spheres, if the distance is less, that means the spheres collide before this moment.
Location and end location of each sphere.
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I have a box filled with (randomly generated) points. On these points i want to create spheres with a constant radius. I can do so by the 'create a sphere' method, but I can't select more than one point. Since I have over a hundred points in my box it...
Answer Snippets (Read the full thread at eng-tips):
Option As PointCollection = disppart.Points
Dim dia1 As Double = NXInputBox.GetInputNumber("Enter Sphere createSphere(ByVal pnt As Point, ByVal dia....
Below is a journal for creating spheres centered on al point objects in the display part.
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The discovery of mysterious, blue, gelatinous spheres in an English backyard has captivated the imagination of scientists and the public alike. What the heck are the spheres? And where did they come from?
http://news.yahoo.com/blogs/technolo...1812564...
Started by mojo00 on
, 15 posts
by 15 people.
Answer Snippets (Read the full thread at akfiles):
That is too convenient,I say too much weirdness going on that really has no good explanation.Birds falling from the sky dead and mass suicide... .
Taste it.
Probably sucked up in a tornado and dropped.
They look like something that came from an ocean or lake .
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AudioThing is proud to announce the release of Spheres for Massive!
Spheres is a collection of 64 patches for Massive including pads, leads, basses, soundscapes, synth tuned percussions/mallets, sequences and more. These patches weren't designed for a...
Answer Snippets (Read the full thread at kvraudio):
Don't miss this chance! ----
[ AudioThing.net://soundcloud.com/audiothing/massive-spheres-presets-dem o-12-24 ----
[ AudioThing.net ] : Kontakt Instruments Patches New demo, from preset....
You will receive a 20% coupon for our Massive Spheres.
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I have to tig weld a series of 7" or 10" diameter stainless steel spheres to each other. The wall thickness is .047".
How would you guys suggest doing this? How would you get close enough, since they are making point contact to each other? What size electrode...
Started by JHW on
, 20 posts
by 12 people.
Answer Snippets (Read the full thread at practicalmachinist):
If it had to be polished....
I just realized that I could use my Mig that they werent perfect .
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UFOs drop into Phuket .
A family in Phuket had a close encounter with unidentified falling objects at the weekend when about a hundred small spheres 'dropped from the sky' onto their roof and garden.
The family of six said the transparent balls fell on...
Started by barracuda on
, 15 posts
by 10 people.
Answer Snippets (Read the full thread at rigorousintuition):
Not to rain (little plastic spheres.
By beeline on Fri Sep 11, 2009 4:19 pm, edited 1 time in total .
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Re: Tweeter Spheres - pics and examples Keep hope u need to build these for us common folk
Headunit- Alpine 9887
Front Stage- Scanspeak/ Dayton
Speaker Amps- Mobile Shark Mini
Sub Amp- Mmats 2000.05
Sub- Treo SSX 12 2.3Cubes 32hz
Electrical- 220amp alt...
Started by Imtjnotu on
, 11 posts
by 4 people.
Answer Snippets (Read the full thread at caraudio):
Re: Tweeter Spheres - pics and examples Originally Posted by Imtjnotu Keep hope u need to build -Sub Amp: Big Belle
-Mid Amp: Deciding -Mid Amp: ^^^
-Wiring: Welding Cable 2/0 Re: Tweeter Spheres# Post1369669
have you been helped by me? ....
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