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I know that a FSM can transition to the next state and even to the current state, i.e. a state that transitions to itself, but is it legal to have a state transition to a previous state (state C transition to state B)?
Started by on , 3 posts by 3 people.  
The "next state" of an FSM ....
This would start in the "digit" state and at some point transition to the "space" state from which it might well transition back to the "digit" state.
Of number separated by one or more spaces.
Are there any Java VMs which can save their state to a file and then reload that state? If so, which ones?
Started by on , 12 posts by 12 people.  
It is worth noting that many objects....
To my knowledge, there is nothing to capture JVM state and restore it, but people are trying".
Offer the option to store and resume state, so you should be able to restart your PC, fire up the VM down.
My current understanding of the State design pattern is basically this: Encapsulate all of the behavior of an object in a particular state in an object. Delegate requests to the "Current" state object. My question is: What is the best way to handle state...
Started by on , 3 posts by 3 people.  
} class Entity { public Entity(ExternalContext context) { //Creating current state with factory method state = EntityState....
I prefere that state method returns new state object (it reduces coupling and more appropriate { //...
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What is the difference between having <%# Eval("State") %> in your aspx page or <%# DataBinder.Eval(Container.DataItem,"state") %> in your aspx page? Thanks, X
Started by on , 4 posts by 4 people.  
It only works inside of data.
The Eval method is just a shortcut of the latter Eval("State") is a simplified form of the DateBinder.Eval(Container.DataItem, "State") syntax.
Container.DataItem, "blah") method.
I want to create visuals along the lines of CNN's "red-state, blue-state" shadings of the states in the U.S. for my project. I'm planning to do something fancier than just shading the state's shape in a color. Are there open source libraries of state ...
Started by on , 4 posts by 4 people.  
The first part "Are there open source libraries of state shapes/polygons...", here's a resource.
I have an application that has multiple states, with each state responding to input differently. The initial implementation was done with a big switch statement, which I refactored using the state pattern (at least, I think it's the state pattern. I'm...
Started by on , 6 posts by 6 people.  
It includes like: http://code.google.com/p/state....
It's clean and quite OO, and doesn't really add a lot of overhead, but it's quite a different way to code a state machine.
I wrote a library where I refactored a lot of the state stuff.
GUI: should a button represent the current state or the state to be achieved through clicking the button? I've seen both and it sometimes misleads the user. what do you think?
Started by on , 7 posts by 7 people.  
If the click changes the state of an entity i would suggest that the button represents the state....
This depends on the function which will be triggerd by the button click .
It is really confusing.
With text that shows the current state.
I'm using this method to move from a state to the next on this automaton simulator: public void processString (String string){ StringBuilder stepString= new StringBuilder (string); int actualStateIntIndex; System.out.println("THE FOUND INITIAL ONE IS ...
Started by on , 3 posts by 3 people.  
I beleive allStates is a List<State> and to call get(State) on that List equals has and says "it gets stuck on state 0", even though....
I am pretty sure the problem is that State needs to override .equals(Object) and .hashCode().
I'm developing sales promotion system and I just stepped on something that could be probably handled with state machine pattern, but I have no experiences with state machines yet. Maybe the state machine is totally useless in this situation :) So I have...
Started by on , 3 posts by 3 people.  
Here's some tips: State of the State Machine pattern....
Five states isn't too complex for a state machine, but I think you're running into some problems by trying to make a few of the transitions be handled specially or explicitly.
I wanted to know what is the exact difference between Closed and Stopped State in PPP State machine. It would be great full if someone explain in detail. I am designing ppp stack using C++. Thanks a lot in advance.
Started by on , 3 posts by 3 people.  
The stopped state occurs when the link follow the state machines defined ....
If I remember right the difference is that the Closed state gets entered because of something like an administrative action (ie., the user is stopping PPP).
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