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Is there any function in cocos2d or objective c to find the time between touch began and touch ended??
Started by Arman on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
(For non-debugging purposes, create one date per touch and use CFMutableDictionary to associate the date with the touch.) Then, in touchesEnded:withEvent: , retrieve the stored date and create.
Variable.
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When submitting an app to the app store what is the real difference between iPod Touch and iPod Touch 2nd generation?
Started by MrDatabase on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
From an SDK.
End-users can purchase iPhone OS 2.0 for their first-gen iPod touch from Apple.
The first-gen iPod touch doesn't ship with iPhone OS 2.0, which is required to run App Store apps.
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I just don't understand what apple means by the touches canceled event and how is it called.
Started by Jaba on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
The former is encapsulated within UIResponder as different....
Basically, you have two concepts: that of a touch method, and that of a touch event.
Take a look at the UIResponder class - it defines all the various touch-related methods.
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Ask your Facebook Friends
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I would like to develop a multi-touch (up to 8 fingers) application for iPhone/iPod Touch. But during testing on my 1st gen iPod Touch once I put the 6th finger weird things started to happen. I don't get Touch Began for the 6th finger nor Touch Ended...
Started by KermiDT on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
You're touch events on..
Right now I don't believe there's multi-touch support due to Google having removed support only ever get 5 touch events at the same time, I think anything over that is ignored.
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Please can someone help sort a noob out? I've posted this problem on various forums and received no answers, while many searches for other answers have turned up stackOverflow, so I'm hoping this is the place.
I've got a BeachView.h (subclass of UIScrollView...
Started by Kevin Beimers on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
But have you tried simply moving your calls.
The next beach touch if the CGPoint is actually in a stone.
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Hello everyone,
I am wondering whether WPF on .Net 3.5 supports touch or multi-touch for laptop? Appreciate if there are some cool Demos to show the effect.
I am using VSTS2008 + C#.
thanks in advance, George
Started by George2 on
, 5 posts
by 5 people.
Answer Snippets (Read the full thread at stackoverflow):
The O/S simply delegates the events of mouseDown=1c333f06-fadb-4d93-9c80-402621c600e7
WPF 4.0 Beta 2 supports full multi-touch, but only on Windows 7, as Windows 7 is the first multi....
Responsibility to support touch-devices, but the O/S.
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I have a View Controller, and a UIImageView as a subview. That UIImageView also has a subview of that same type.
I have:
self.userInteractionEnabled = YES;
set for each. My touchesEnded code was working. Any idea what would cause this? No touches are ...
Started by Spanky on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Also, if you called resignFirstResponder on the parent view, instead... .
Sounds like you've gone all the way up the chain and checked the self.userInteractionEnabled all the way up to the top, right? Ok, now check if any view has exclusiveTouch set to YES .
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Hi,
I have a UIView inside my xib in IB and inside that is a UIScrollview that is a small 80x80 square and dynamically loaded with 8 or so 80 x 80 thumbnail images.
The UIScrollview is not clipping the images so that they extend out either side so you...
Started by Joe on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
In DHTML before going into Cocoa Touch) Stop using UIScrollView and use simply a UIView You need to model in your state:
state1: the (delta x,delta y) position change requested by user on this touch.
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I have application view with nine icons on each page, i want to call a function when a certain icon is pressed for certain amount of time. similarly i want to do this with a cell in UITableView.
Started by Ali Awais on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Having problem with tablecell, i guess when using touch begin and end user may move his finger so.
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For my iPhone game I wrote the entire thing in OpenGL ES, and now I'm trying to overlay a TextView to display a scoreboard. The problem is now my touch input doesn't work correctly, because the Textview is recieving the touch input rather than my opengl...
Started by Jameson on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
UIView should have a property that you can set to enable or disable touch interactions, now will it make it so the text view is no longer in the way and the view underneath it will pick up touch.
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