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Given the image below
1. I have updated the image based on feedback from Steven_W so there are 4 triangles in the right hand diagram instead of 3 which makes more sense!
2. update image again to label sub triangles as A, B, C, D in grey
What is the pseudo...
Started by PeanutPower on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Oh, you don't have triangle 415 in your.
Actually want to map points in the 4 triangles (125, 235, 435, 415) in your square box to the corresponding 4 triangles in your other square box (125, 235, 435, 415).
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Hi wanted to calculate the degreee between two triangles where every point of them has a 3d coordinate.... i.e.
triangle 1: point1(x1,y1,z1), point2(x2,y2,z2), point3(x3,y3,z3). triangle 2: point1(x1,y1,z1), point2(x2,y2,z2), point4(x4,y4,z4).
yes, the...
Started by kl on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
The tricky bit is to watch out for degenerate triangles! If all 3 for degenerate triangles with an....
The angle between the triangles is the same as the angle between the planes defined by the three gives you the cosine of the angle.
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I'm using Delaunay to triangulate a concave polygon, but it fills in the concavities. How do I automatically remove the triangles that are outside the polygon boundaries?
Started by Archagon on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Search for segment-segment interestion tests....
Alternately you could, assuming you know the edges, go through every triangle and delete those that cross an edge.
You shouldn't, you should find a Delauney routine that handles boundaries correctly .
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Ask your Facebook Friends
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Disclaimer: The context is a project I'm working on as part of my Master's degree. I guess it qualifies as homework.
Introduction (feel free to skip to the bottom line)
Curved 3D surfaces are commonly displayed as a large set of very small triangles. ...
Started by Nathan Fellman on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Http://pyopengl.sourceforge.net/
On Windows you....
But a generic answer is probably to use something like OpenGL, which is a portable API, and has Python bindings .
Well, that depends, very much, like which OS you are using, do you need to be portable, etc .
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Say I have a square from (0,0) to (z,z). Given a triangle within this square which has integer coordinates for all its vertices. Find out the number of triangles within this square which are congruent to this triangle and have integer coordinates. My ...
Started by avd on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
For smaller triangles, there won't be many different angles that you can place a congruent triangle such that all, which would cause you to over count....
It seems to me that you might be missing a lot of congruent triangles this way.
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I'm writing my own graphics library (yep, its homework:) and use cuda to do all rendering and calculations fast.
I have problem with drawing filled triangles. I wrote it such a way that one process draw one triangle. It works pretty fine when there are...
Answer Snippets (Read the full thread at stackoverflow):
For most CUDA applications, there are two important things to getting good performance... .
I suspect that you have some misconceptions about CUDA and how to use it, especially since you refer to a "process" when, in CUDA terminology, there is no such thing .
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Hi,
I tried to solve problem# 276 from Project Euler , but without success so far.
Consider the triangles with integer sides a, b and c with a ≤ b ≤ c. An integer sided triangle (a,b,c) is called primitive if gcd(a,b,c)=1. How many primitive integer sided...
Started by AraK on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
Instead, ask yourself this: can you efficiently count all triangles algorithm is Ω(n 3 ).)....
As a small improvement, you the primitive triangles individually.
Not enumerate all possible triangles, but somehow count them in groups.
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My program generated triangles automatically, however the arrangement of the triangles are random on JPanel. How can I plot the triangle in a grid order? Thanks.
EDITED:
for(int i = 0; i < 10; i++) { xCoord[0] = generator.nextInt(MAX_WIDTH); yCoord...
Started by Jessy on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
If your triangles are not all the same size, shape and orientation (or only approximately on triangles][1] for more information....
Axis, but the bottom two points of the triangles will be fixed and have a constant distance between them.
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I have a file a.txt which is like:
0 0 0 3 4 3 0 0 3 0 3 4 0 1 0 4 4 4 0 1 3 1 3 5 0 2 0 5 4 5 0 3 0 0 4 0
These are vertices of triangles [x1 y1 x2 y2 x3 y3] that I need to plot on a 6x6 grid. I need to see these triangles on a single graph.
How can ...
Started by dksjalk on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
Can use the PATCH function to accomplish this, although many of the triangles you have specified lay.
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Hi
There are thousands of rays and triangles. We need get all the intersection points. If we use the normal two level loops,we need O(m*n) time complexity.Is there any way to low the time complexity fronm O(m*n) to O(m* logn) or O(logm*n)?
Best Regards...
Started by ET 0.618 on
, 6 posts
by 6 people.
Answer Snippets (Read the full thread at stackoverflow):
Then for each ray: if it does not hit the cube, you are sure it does not hit one of the triangles inside the cube, so you can skip all the intersection calculations with....
You could group the triangles close to each other in cubes.
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