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Can I see what you have on your bedroom walls? I need ideas, of course pinterest has helped, but I'd like to see what is on "real" walls.
We've been in our house for about 18 months, but my bedroom walls are still bare. I have a couple ideas I think. ...
Started by nesser1981 on
, 16 posts
by 9 people.
Answer Snippets (Read the full thread at sweetshoppecommunity):
Our....
Then we have 2 painted the walls, that's it.
They're all 4x6s.
This is on the wall to the right side of the bed.
There is nothing on the walls LOL so i'm no help! This is above our bed, obviously! lol It's a 20x24 framed canvas.
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I have a room in my own house that isn't used much (big old house and just the two of us). The walls had wallpaper removed at one time then pained over (my kid did it, his room) still glue visible. Pretty much the walls are rough. My question to all of...
Started by Ramsden Painting on
, 19 posts
by 12 people.
Answer Snippets (Read the full thread at painttalk):
Beadboard wainscott with chair....
OR once knocked down, a fabric backed vinyl wallpaper should .
Or even sanding residue paste is secured to the wall.
( ) and is causing the roughness?
If so, try "blading" the walls smooth with a 4" mud knife.
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I have a couple of Firestones...one a Special Cruiser dated about 1955 or so and another Pilot dated ??? Which tire would be period correct...Black, White, or Gum Walls??? Thanks
Started by NewOrleansFlyer on
, 5 posts
by 4 people.
Answer Snippets (Read the full thread at ratrodbikes):
Pilot dated ??? Which tire would be period correct...Black, White, or Gum Walls??? Thanks.
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I've selected Brooks which i love the overall compare to Woodcess, but the glass strips which HDB choose for the Brooks Toilet Walls and Kitchen Walls is super dame ugle colour it actually spoil the whole feeling =( Both Brooks and Woodcess shares the...
Started by AshleeOng on
, 13 posts
by 10 people.
Answer Snippets (Read the full thread at punggol):
But those ....
The overall compare to Woodcess, but the glass strips which HDB choose for the Brooks Toilet Walls and Kitchen Walls is super dame ugle colour it actually spoil the whole feeling =( Both Brooks and Woodcess not like e design.
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Hey all....
My game group has been meeting very sporadically over the last couple months so I haven't really done all that much kitbashing, but I did roll a few items together that I found I needed for the few nights we played:
First: I needed short walls...
Started by ScrubKai on
, 13 posts
by 10 people.
Answer Snippets (Read the full thread at worldworksgames):
Short walls ....
And 2/3 of them came out ok others were just off and kind of unusable, would love to see real ones ofr both sets .
Bashs by using the cut files of these sized walls from Mayhem apartments on titan to get 2 inch walls.
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So, I am trying to make a realistic bouncing function, where the turtle hits a wall and bounces off at the corresponding angle. My code looks like this:
def bounce(num_steps, step_size, initial_heading): turtle.reset() top = turtle.window_height()/2 bottom...
Started by Benjamin on
, 3 posts
by 3 people.
Answer Snippets (Read the full thread at stackoverflow):
You could seems to be that you are using the same trigonometry to calculate the right and left walls, as you.
That would lead it to just flip indefinitely.
It is pointing upwards and stuck above the top wall.
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Just curious. When I bounce a ball off the walls of the stage using the following technique.
if(y > sRef.stageHeight || y < 0) { yDir = yDir * -1; } else if ( x > sRef.stageWidth || x < 0) { xDir = xDir * -1; } x += xspeed * xDir; y += yspeed...
Started by numerical25 on
, 7 posts
by 7 people.
Answer Snippets (Read the full thread at stackoverflow):
Why would you prefer to use the second way? the first way makes more between 0 and 1 } if (hit a vertical wall) vx = -vx; if (hit a horizontal wall) vy = -vy;
There really the existing angle....
Regardless of which wall it is hitting.
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Given that in-wall speakers need a substantial depth, is it structurally OK to remove the required amount of block material in order to accommodate in-wall speakers?
Walls are plasterboard dot and dab on block-work.
Thanks.
Started by RichardMini on
, 13 posts
by 6 people.
Answer Snippets (Read the full thread at avforums):
I would be inclined to agree that a false Stud Frame/SheetRock wall would be a better choice to the structural integrity....
Of block material in order to accommodate in-wall speakers?
Walls are plasterboard dot and dab walls.
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I'm mapping out my basement remodel. It was finished in the 1960s with yellow psychadelic floor tile and paneling installed with furring strips . I plan on fully studding the walls, mainly for plumbing, running HVAC ducts down to the floors and possibly...
Started by cbrc5eric on
, 4 posts
by 2 people.
Answer Snippets (Read the full thread at diychatroom):
No insulation on basement walls or band/rim joist areas.
I just had the exterior walls insulated first floor flooring is cold.
I'm actually contemplating the same thing in my 1953 home .
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I have been reading about collision detection in games on stackoverflow and other sites. A lot of them talk about BSPs, bounding elipses, integration etc. However, on the NES, they managed to do floor and wall collision detection in games and I find it...
Started by Nick Sonneveld on
, 4 posts
by 4 people.
Answer Snippets (Read the full thread at stackoverflow):
Most games that weren....
Some machines of that era (particularly ones with hardware sprites, like the Commodore 64) had hardware collision detection .
That alone simplifies many things.
For the types of NES-era games you're talking about, everything was 2D .
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